From the video description:
Each worm/worm gear pair reduces the speed of the motor by
1/50th. Since there are 12 pairs of gears, the final speed
reduction is calculated by (1/50)12. The implications are
quite large. With the motor turning around 200 revolutions
per minute, it will take well over two trillion years before
the final gear makes but one turn. Given the truth of this
situation, it is possible to do anything at all with the
final gear, even embed it in concrete.There was a mac program that after you entered your birthday would tell you how many seconds you have to live (estimated). It was a little disturbing. But even if you closed it, it would keep counting (by storing the date you entered), so it never could be reset. I'd open it again occasionally. The computer it ran on is long gone (Macos 8 era machine).
Time is relentless.
If you want to convince someone of the value of modern art, you need to do better than "this piece is important because the artist was the first to think of this incredibly basic idea".
Good question.
When people say "I could have done that" in a modern art museum, they mean they literally could have done exactly that. I could paint a stripe on a canvas in exactly the same way as Barnett Newman did. That doesn't mean it isn't art, but asking "why didn't you do it?" is missing the point. I didn't do it because, as I just demonstrated, I don't understand why it was worth doing. "I could have done that" means "anyone could have done that, why didn't the museum just make their own instead of paying millions for it?"
Usually someone familiar with the artist can explain that in the greater context of the art world, it was a statement on whatever, and often those explanations make sense and make the piece more meaningful. I just don't think it makes sense to ask why I didn't do something without first explaining why anyone would do it.
Apparently it was displayed upside down. /shrugs. I don't personally think it matters how it was displayed. I don't think it is worth $200, let alone nearly $2mm.
I was aware of the exchange, but I did not know it originated from a real conversation with a well known artist.
I assumed the conversation had been written, not just arisen during conversation.
Huh.
The idea that there's something "special" that makes it "artistic" (little fluffy clouds a la Bob Ross maybe?) is the very basis of kitch.
The file contains 48,140,288 frames. There are only two colors - white and black.
Only the very center of the image (where the number is) needs to be updated for each frame. This area is 400x65 pixels, so up to 26,000 pixels could be updated on each frame, minus the space between the numbers, etc., so I'd guesstimate an average of 10,000 pixels changing each frame.
Each of those 10,000 pixels can actually only be one of two values, but each occupies exactly one byte when uncompressed. So uncompressed (which GIFs normally are not), it'd be about 481,402,880,000 bytes (~0.5TB), plus the full first frame.
However, GIFs use LZW compression. While I do not know a lot about it, I would guess it would probably do quite well in this case. Perfect 100% compression would mean 1 bit per pixel rather than 8. But let's assume LZW would only manage - say - 2 bits per pixel. That'd quarter the total size, making the total about 120GB.
Of course, this all assumes that it is actually a single GIF, which I believe is extraordinarily unlikely. I would expect it's actually rendered on the fly.
Edit: I'm also assuming that the overall image is actually 1280x960 as the image in the article suggests.
https://en.wikipedia.org/wiki/GIF suggests that long runs of a single color compress rather well.
For most frames, only the final digit needs to be updated (or the final two digits, etc)
I still don't see how that is a valid conclusion that follows from what you wrote before it. It is an optimal representation of the data before you would apply any form of compression.
People have exploited this to create a hackish one-way websocket [1].
I made a live png view counter for funsies with this idea: http://drewgottlieb.net/2012/07/29/real-time-user-count.html
1. http://hyperallergic.com/wp-content/uploads/2015/09/ASLAP-on...