True story about gaming that I'll try to keep short: we had a promotion process that was multi-dimensional and one dimension was "scope of impact" (ie: how broad is your influence: self, team, group, organization, company, world).
We literally had a director present a promotion case for a manager and the scope element was assessed at "world" (several levels higher than needed to qualify). When asked for supporting evidence, he regaled us with the tale that the manager had taken initiative to place small cardboard boxes in each break room to collect spent alkaline batteries for recycling. Because allowing the batteries to be more effectively recycled helped the global environment, the scope of impact was "world".
Whoosh...
Being recognized by management as contributing is more a social issue than anything else. I feel that you implicitly recognize this when you characterize work as "'cool' stuff that is seen as difficult" - the perception is more important than the work or productivity.
A modicum of time spent communicating what you have gotten done can pay dividends. A lesson I need to remember from time to time.
I guess you really never can tell what the other side is thinking. But at the same time, in hindsight this was predictable since it impacted a bunch of high-visibility reports and the manager probably got feedback from upstairs.
This has more to do with making their life easier and giving them bragging rights, than it does with anything else. If you can make your manager look good in front of their manager, then good things will happen to you.
There was one time that stands out where everybody expressed gratitude for my hard work and asked if they could help me out. It was when I spent a week running cables and setting up PCs for our incoming batch of interns.
I know that programming is much more challenging than crawling under desks and plugging things in, but none of them ever really saw the programming. All of that crawling, though--I looked like such a hard worker that week.
Basically as kids we are rewarded for doing things like going to school. Good effort on exam and learning = A+. But then carrying into real life that kills our motivation for doing things without the reward (if we're not getting paid for it we must not like it).
It also has the opposite affect, if we get a reward for something we don't like doing it either. Maybe people would like doing things more if they got paid less!
Right now there is an article about bloated web pages, good illustration of that.
All the world is not a Vax, and all the world is not the Web.
You probably need to recalibrate your definition of "reward". It's not just about money. One way or another, though, your actions either need to result in some sort of real reward, or you will eventually stop doing them. Things like "good feelings because I helped someone in need" are absolutely a form of reward.
KPIs and all are great, but matter little if a company is not making money for shareholders it first and foremost goal.
The whole concept sounds insane, and it is insane and probably a completely bad idea, but it's important to remember that marine recon units are not like most groups of workers. They have a lot of downtime, they get yelled at more, and other people are telling them what to do basically all of the time. My boss screaming about my chin hair would cripple my output, but that's probably not going to make a marine lose his next fight. Frankly, there's not a lot we can apply to normal office environments here. There are no conceivable workplace scenarios where you need to play negative head games with a group of armed twentysomethings in the desert.
Mine too, because I'd vanish. I did the military, and nobody anywhere gets to treat me that way.
And hey, managers and leads reading this, you should always remember that every one of your people are volunteers.
Look at historic pictures of soldiers under continuous stress. Not shaving is the first thing you'll notice.
[1] Up until the Korean conflict, far more soldiers were killed by disease than contact with the enemy. That changed with anitbiotics and better field medicine (think MASH) but disease remains a serious threat.
I'd rather spend my time with soldiers practicing tactics or doing comms training.
Back in the day the SAS in Northern Ireland grew mustachers to help their cover.
Actually I think there are clever hacks - measure what you want, publish it. Preferably measure outcomes and processes (number of outages, linting scores of code base)
Many managers do this intentionally, because the greater degree of control over metrics wielded by the manager, the greater degree of arbitrary political manipulation which can be inserted, and the greater freedom to pretend after the fact to have always supported only winning ideas and always opposed only losing ideas all along. Real metrics force managers to be accountable for their true beliefs, which is often what the company needs most and what managers will avoid most.
But there are others with other interests. Program/project methodology religious adherents. Batshit crazy bureaucrats.
All of these people want to insert stuff to serve whatever agenda. I want to deliver on my commitments. Letting people without a clue evaluate my team's effectiveness is not in my team's interest or mine.
Excellent show!