Well, since you are a developer you don't have so many performance of hardware requirements. The pro user described in the article doesn't really apply to you.
> who should Apple cater to more?
That's the real question, and of course we will all be biased here. For someone like you it's fine that you can't (for example) get the latest GPU technology, but for someone that works on digital effects that is a very real issue.
It is a fact that Apple used to cater to such audience before, and the whole point of the article is if Apple is leaving that audience behind or not.