Hopefully the compilation time will be drastically reduced in C++17 with the addition of modules to the language. Obviously, this won't be of much help if you work with an old codebase or old libraries.
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Which is unfortunately the case for the places I've been. Modules could perhaps persuade some folks to start new codebases in C++ but these days you have less incentive to do so given a choice of decent systems programming languages. Surely I'm a sample of one but being a reasonably competent C++ coder I tend to start most of my new projects in Go.