Doctorpangloss's point about product placement is no small thing either. As foreign markets become a bigger part of box office take being able to sell 5 different product placement deals in the same 20 shots is a big win.
The Mill obviously doesn't spell this out in their press release. But this is all about native advertising.
I think they use CG cars instead of real ones for the same reason everything is CG: cost. It's cheaper to just rent one of these from a local film studio than sending out a small fleet of actual cars to film in whatever salt flat they are using this time. It also gives them more control of the look and design of the car. Did you know that 75% of the items in an IKEA catalog are CGI?
Also, I wouldn't be surprised (given the tight release schedule of some car models and the secrecy around them) that this lets them film the advertising of a car concurrently with the final production stages. They don't have any cars coming off of the line to shoot with, so it's easier to rig up the wheelbase (which is established early in production) and get the marketing done concurrently.
I see you didn't watch the video where they showed the wheelbase, wheel sizes/design, width of the platform, as well as suspension tuning can all be adjusted easily.
Technology benefits everyone regardless of where it originates. Advertising is also a massive industry and economic driver that has led to the commercialization of the internet and many of the content, services and companies you perhaps take for granted today.
It's also by no means zero-sum as connecting products/services to customers is necessary to actually build all these other non-advertising businesses. For all the hate that advertising gets, the reality is that it's a critical component for any company's success.
In this case, what we have here is a great tool for vehicular motion capture that can be used in gaming and simulators as well. Ads may have been the motivation to begin with, but other uses can reap the benefits as well.
i count those things not as adverts, but as information sources. An advert is something that tries to convince you to buy _their_ brand of a thing, rather than informing you of the existance of a thing you didnt know about. Suppose there's a universal catalog which lists all possible products/services, then you'd have no need of the former, but the latter is still a zero sum game.
It might not fool "car guys" but a large number of car commercials shoot with CG cars now.
Also they say "any" car, but what they really mean is any car with worse performance characteristics than this car. (Try using it to simulate a F1 car)
Those usually don't get that much advertisement because not that many people buy them.
Great.
Look at apple's ads. Their almost all renderings. Most people don't care as it looks exactly like the real product.
A lot of product ads are as well - Ikea catalogue "photos" are almost always CG renders.
http://www.cgsociety.org/index.php/cgsfeatures/cgsfeaturespe...
This looks like a sweet way to shoot car scenes for movies, I wonder if it can take a roll-cage/extra safety features.
Mass customization of cars is increasingly possible with high-end 3D printers and tech like this may allow you to insert your own idea of what your car will look like into a Hollywood style commercial.
At the end of the day, car commercials already show people drifting around corners and skidding to a stop. Realistic commercials of cars stuck in traffic isn't going to move any units.