Think at this as an exercise in programming. You don't write a game of Snake to make THE game of Snake. You write it to learn something and hone your skills (same way as someone taking a Math course solves simple and typical exercises).
back
1 comments
Getting over this hump in thinking is hard though - I was crippled for years by "CREATION MUST BE PERFECT". It's only recently I've managed to adjust to thinking "all of this is good practice" and dumping almost everything I make out to the public.