When I started a gamified music discovery company, I actually ended up using DiffEq to define a scoring algorithm that would produce continuously varying point values based on time series input data. I had to relearn how to do it, but the concepts made far more sense with a real application.
That said, even if you need a numerical solution it will still often require a lot of simplifications in order to be tractable. Multiphase fluid flow, for instance, relies on tons of physics simplifications and empirical correlations in order to make numerical techniques viable.
You can show that by generalizing calculus so the values are functions rather than real numbers, then trying to find a max/min using the functional version of dy/dx = 0, you end up with an ODE (viz. the Euler-Lagrange equation).
This also motivates Lagrange multipliers which are usually taught around the same time as ODEs. They are similar to the Hamiltonian, which is a synonym for energy and is derived from the Euler-Lagrange equations of a system.
Of course you would brush over most of this mechanics stuff in a single lecture (60 min). But now you've motivated ODEs and given the students are reason to solve ODEs with constant coefficients.
10. TEACH CONCEPTS, NOT TRICKS
What can we expect students to get out of an elementary course in differential equations? I reject the “bag of tricks” answer to this question. A course taught as a bag of tricks is devoid of educational value. One year later, the students will forget the tricks, most of which are useless anyway. The bag of tricks mentality is, in my opinion, a defeatist mentality, and the justifications I have heard of it, citing poor preparation of the students, their unwillingness to learn, and the possibility of assigning clever problem sets, are lazy ways out.
In an elementary course in differential equations, students should learn a few basic concepts that they will remember for the rest of their lives, such as the universal occurrence of the exponential function, stability, the relationship between trajectories and integrals of systems, phase plane analysis, the manipulation of the Laplace transform, perhaps even the fascinating relationship between partial fraction decompositions and convolutions via Laplace transforms. Who cares whether the students become skilled at working out tricky problems? What matters is their getting a feeling for the importance of the subject, their coming out of the course with the conviction of the inevitability of differential equations, and with enhanced faith in the power of mathematics. These objectives are better achieved by stretching the students’ minds to the utmost limits of cultural breadth of which they are capable, and by pitching the material at a level that is just a little higher than they can reach.
We are kidding ourselves if we believe that the purpose of undergraduate teaching is the transmission of information. Information is an accidental feature of an elementary course in differential equations; such information can nowadays be gotten in much better ways than sitting in a classroom. A teacher of undergraduate courses belongs in a class with P.R. men, with entertainers, with propagandists, with preachers, with magicians, with gurus. Such a teacher will be successful if at the end of the course every one of his or her students feels they have taken “a good course,” even though they may not quite be able to pin down anything specific they have learned in the course.
This is why I just dropped off my DiffEq class. It was optional anyway, but when I go to a university level math class I expect insight, not rote memorization.
E.g. in finding faster ways to do Ray/surface intersections (if we're talking about actually industrially useful geometry like all kinds of splines and not just triangle meshes), differential geometry is essential - even with triangle meshes you can apply it in normal and curvature estimation. Differential equations and integrating them enter the picture if you want to find the shortest way from one surface point to another along the arbitrarily shaped surface.
With simulations differential equations are everywhere because any physical system as a function of space (and time) is a collection of differential equations that you need to solve.
Earth-movers distance and the Wasserstein metric have recently got attention again, its original relevance was in the Monge-Ampere problem, how to distribute a continuous distribution of 'heaps' of some kind into a distribution of 'sinks' with the least amount of total distance moved. Which is a nonlinear partial differential equation to solve in two dimensions.
We need to apply numerical methods, nonlinear optimization to solve such problems and CS is a part of doing that quickly. Because there are no general closed form solutions for most of the systems of differential equations or there we need algorithms to solve them approximately.
As I remember, population ebb-and-flow based upon available resources is something it was especially good at estimating and tracking over time, so I would imagine that any of the Sims-type games they would be quite useful.
It turns out they are damn good at estimating, over time, many things, so a little bit of research and the right game and it's not hard to see how the two could work well together.
For a lot of things in life we plot graphs. Your software might do it transparently to you, but how it works internally is using mathematical concepts. It is good to know it and I really enjoyed learning it at college, as it opens your mind about how things work. But I don't believe it is a must to know.
I can't decide whether to continue reading the Advanced Engineering Mathematics book or learn the topics it contains via Paul's Notes and other resources. My worry is that the reason Paul's Notes seem clearer is simply because they're more superficial.
What are some other good learning resources for advanced engineering undergrad math?
those are fringe subjects, completely irrelevant for the modern usage of differential equations. They are useful only in computer algebra when you want to implement differential galois theory. In practice you want to understand the overall behavior of your system (qualitative theory) or compute particular solutions numerically (using numerical methods, which are more precise than evaluating the expression of the exact solution).
You'd do much better with a qualitative book about differential equations (e.g., Arnold), about numerical analysis, or about dynamical systems (e.g. Strogatz).
I highly recommend Numerical Linear Algebra by Trefethen. It gives very detailed descriptions of particular interpretations of the singular value decomposition and eigenvalues, it works out detailed algorithms for LU factorization, eigenvalue/eigenvector decomposition, QR factorization etc. If you know basic linear algebra, the book is a pleasure to read through. For this crowd of people it is also very practical.
I don't know a good resource for probability... it is a much more diverse subject than linear algebra (which is a very small, very detailed subset of algebra).
these are the best notes ever if you missed class or a concept.
After 20 years of engineering--in almost every case--numerical methods have been the only way forward. In hindsight, a year-and-a-half long course to convey the fundamentals seems excessive.
You can't actually _understand_ numerical methods without a fairly deep grounding in analytical methods.
The real problem is here is a lack of context. Engineering and most science curriculums take a "short-cut" through mathematical education. They try to teach just enough math to get through the major coursework. As a result you end up with students who feel it's all just one big memorization trick .
Whether numerical methods are viewed as the primary way forward is a bit of a self-fulfilling prophecy. If you don't think analytical solutions end up being useful, you probably won't put in the work needed to generate them in the first place, so you never see the value.
Even if you go all in with numerical methods, you need to test your code. This requires an exact solution and knowledge of the convergence rate of the numerical scheme. The exact solution can be for a special case that is easy to solve. You might need multiple exact solutions to cover all the physics. You can also use techniques like the method of manufactured solutions, but if you don't like analytical methods you'd probably hate that.
You need to check if the empirical convergence rate matches the theoretical one. In practice this is rarely done, but it's essential towards eliminating bugs. So you can't entirely avoid exact solutions if you want to do purely numerics right. This was not covered in my first differential equations class, unfortunately, but I think it's an essential topic.
Exact solutions are often impossible, but less so than most people believe. I've produced exact solutions many times to equations people thought required numerics. The exact solutions are very valuable by themselves, as they can be used much faster than numerical solutions in most cases and allow you to see the structure of the solution. I think you should always try hard to make an analytical exact or approximate solution. It might be rare that you can do it, but the value is large and if we stopped teaching these methods it would become much more rare.
As for you mentioning in another post the problem of "pounding the square peg of law into the round hole of analytic methods", you should learn about approximate analytical solutions, which give you a lot more flexibility. You still ultimately have the same problem, though.
https://news.ycombinator.com/item?id=18182657 is an example ITT WRT computer game writing.