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by anderspitman·7y ago·view on hn ↗
Looks like it's using GLSL 400 shaders so I don't think it would work for wasm unfortunately. Not sure how many non-WebGL features it's using though. Might be straight-forward to port.

EDIT: bigger issue is probably that SFML apparently doesn't support wasm: https://github.com/SFML/SFML/issues/1494