Different negation semantics put you in different computability classes. And there's a tension: you want more powerful semantics, but they take longer to run. Full first-order logic is great, but it's also exponential time to evaluate. (Also, the semantics of negation for FOL are easy to explain but not actually very similar to what you expect negation to mean in real life, leading to unexpected semantics.)
I don’t design languages but I speak and write (iterating between different forms) for much the same reason. Thoughts made concrete in some way are much easier to manipulate. Programming can be much the same.
I can't count how often that document is the last thing that I do on a project, because I just can't make it work even on the paper, where ideas are cheap to sketch out.
Not only does the act of writing it out make me ask a better question (and there are times I answer the question myself before sending it!), but the answers are often much better when written down. (Not to mention the additional benefits like easier searchability)
You do need to pick your audience.
Some people really struggle with this style of conversation. The rapid depreciation/substitution of facts can be a tad tiring.
But for those that can take it, this is essentially the same as writing things down but it's faster and has the added benefit of at least one other person "checking your math" as you go.
But when it comes to more complicated details, one-off questions, important decisions, or bringing the "results" of an investigation to a group, text is just better a lot of the time.
I can't count the number of times that a decision was made verbally in a meeting only to find that half the meeting misunderstood the decision or can't remember details about it the next day. Or going to discuss a complex bug/problem and having to spend a significant amount of time talking about the "setup" to the problem rather than the problem itself.
It's those cases where spending 5 minutes writing the question up and letting people read and understand it before jumping into a meeting, or even something as simple as following up a meeting with a written summary of the important points made can be very powerful.
I've had the same experience, but I tend to follow a hybrid approach; bring up everything you can think of in the meeting, then immediately following up with an emailed recap of what was agreed upon. It helps make the verbal decisions explicit and iron out additional details.
Many people would be stunned by the idea that a written followup (e.g. minutes) would represent a novelty - or for that matter circulating context beforehand (e.g. an agenda) with time to ask clarifying questions offline would be, either.
What of "meta-languages" like Lisp and Smalltalk? You can write your own control structures in Smalltalk, and they'll hew to the same 1st class meta-syntax as all of the "built in" control structures. Want a control structure for database transactions? Just write it as a function that takes code block arguments. Want control structures to handle optional values? Just write it!
Can someone provide an elaboration on this, or link to this claim?
> I knew what I wanted my language to talk about, but I had no idea what it looked like, or how you could use it, or what its semantics were. I had six or seven years to screw around with this stuff, so I did. A lot of time passed. I spent my time on Google docs thinking about what the right state primitive should be. How can we talk about data changing? Whatever language I come up with there should be a way to efficiently evaluate it, that's pretty important if you're a systems person. I screwed around more with syntax. I got really upset about this thing that Jeff Ullman said in one of his books, in which he argued that encapsulation, this thing that you really want, you hide an implementation so that you can abstract above it, and declarativity, allowing a programmer to give a precise description of what should happen in a computation but not necessarily how to do it, appear to be very much at odds with each other.
> So, declarativity tends to work really well for very small programs, but when we want to build big programs out of small programs, stuff gets fussy. I'm not going to talk much more about this in this talk, but, this is a problem. So anybody in the audience who is interested in declarative programming, I'd love to hear if you have any ideas about how we can do a better job of hiding encapsulation and reuse in query languages. And then, of course, the number one thing that occupied all my attention and kept me up at night, which was how do we, in a reasonable way, talk about uncertainty? How does a language talk about what it can't talk about? That's weird.
I don't know which book this refers to or how Ullma supports his claim. And yet, Postgres foreign data wrappers exist providing encapsulation to the declarative SQL interface. shrug. Maybe Ullman is just wrong - or his comments were from a long time ago and the world has moved on since then.
In an ideal case, SQL's encapsulation supports its declarativity. In practice, it's riddled with holes. Some of them, like micro-managing the indexing scheme, aren't part of the basic idea behind relational databases (Codd's paper doesn't even mention them, IIRC), but have become so deeply engrained in our expectations of how a relational database should work that we don't even recognize them as a compromise on the idea behind the relational calculus anymore. But they're generally either deeply non-declarative, or lay bare some pretty deep implementation details of the system, or, in the case of index optimization features, both.
So, what I'm guessing is really going on here is an incomplete observation that there's a "pick two" situation here: You can only have two of performance, declarativity, encapsulation.
I'm not sure what this means. Do you have a reference?
It seems pretty clear that building an efficient query plan depends on having access to the internals of any entities referenced by the query. Encapsulation hides the internal of entities, so the claim seems pretty solid to me.
https://www.postgresql.org/docs/9.3/postgres-fdw.html
https://www.percona.com/blog/2018/08/21/foreign-data-wrapper...
https://pgxn.org/tag/foreign%20data%20wrapper/
>It seems pretty clear that building an efficient query plan depends on having access to the internals of any entities referenced by the query.
Most query planners are based on table statistics so what you need to know are the size of the table, and the correlation of the actual data, but they don't need to know whether it's a BTree, LSM, epsilon tree, etc. This can be measured without knowing the underlying implementation.
Postgres query planning statistics: https://www.postgresql.org/docs/current/view-pg-stats.html
Secondly, it seems clear that "table statistics" are a weakening of encapsulation properties. Perhaps they are the minimal weakening needed to provide efficient query planning, but it still justifies the claim that encapsulation and declarativity are in tension.
I don't have the original source of the Ullman comments so I don't know the definitions he's using to make his assertion. So unfortunately I'm speaking a bit out of ignorance about precisely what he meant. I can't really say whether or not table statistics is a weakening of what he intended.
Perhaps the evolving shape of that API as the query planner becomes more capable (and therefore requires more knowledge) is what was meant by “are in tension”.
Tension isn’t a bad thing. My favorite art is all about tension. Life is at its most immediate and palpable in the presence of tension.
Perhaps, but this is still a clear weakening of encapsulation, and it's merely one example where it's most obvious. I think most uses of encapsulation are probably overkill anyway, necessitated only because the language is weak in other areas.
For instance, encapsulation is often used to control state changes due to aliasing concerns, but if you're working with an immutable language, state change and aliasing don't conflict. Or you can go the other way, like Rust, and forbid aliasing via ownership and then state change is also easy.
Now consider that most optimizations are enabled by inlining, which means that changing the internal details of a function could break optimizations in calling code and this could cause performance regression.
A stricter API could prevent regressions (some bad changes are disallowed) but it also prevents good changes (they break compatibility or are disallowed optimizations).
Language designers get to decide what "equivalent code" means using various forms of abstraction, but there is not going to be a perfect answer.
Users.getName();
The above is "encapsulated" meaning that you need to have done the extra work to write "getName". Encapsulation is a bad solution to a worse problem (changing state).
If you hide information you have to do extra work to get it out. This "extra work" is in tension with a declarative approach which uses general verbs across domains, requiring therefore, these domains expose their data.
No it isn't. They work complementary to each other. If User is an interface then retrieving the name could be a call to a db, read from a file, read in memory, http GET request, it doesn't matter. The declarative component here does not care how the request is fulfilled as long as the interface is respected.
declarative style is (essentially) the highly polymorphic use of verbs in programming. You might even call it "polymorphic programming" rather than declarative, since that's often what is being prioritized.
this level of polymorphism requires the data-operated-on by the verb to be relatively exposed
ie., "select" cannot be different for every table
OO essentially has "select" redefined every time you want to expose data.
I still don’t see how this is different in concept, since you “redefine” selection every time for normalized attributes as well (you must individually hand-specify where to select from).
I get what you’re saying about polymorphism, such that things like select or join “just work” on everything. Many OO / functional programming languages have that too, for example with __getitem__ or __getattr__ protocols in Python, so that the same “verb” (e.g foo.x = 3) “just works” automatically without concern of specialized implementations.
But in the declarative case you’re just trading off the conplexity of creating and registering specific getter logic per each type against flattening out all the attributes such that all the complexity is embedded into knowing the correct name to ask for the universal verbs (e.g. select) to apply to.
Hence the tension with encapsulation
It’s all the same complexity, just different trade-offs for how it’s represented. I wouldn’t describe this as “tension” because that makes it sound as though declarative programming has some fundamental limitation or missing capability regarding encapsulation, but it doesn’t. It’s just making a different trade-off of the same thing.
https://www.sti-innsbruck.at/sites/default/files/Knowledge-R...