Subtle framing, selective quotation, anonymous sources, "repeat the lie" techniques, and so on, are the ones that I see happening today that are hard to immunize yourself from. Ironically, the people who fall for these are more likely to self-identify as being aware and clued in on how to avoid fake news.
Edit: See https://ourworldindata.org/uploads/2019/05/Causes-of-death-i... for an example.
I gotta believe that starting with the basic stuff will be the first step to getting better at recognizing the less basic stuff.
The same techniques could potentially help people recognize the less basic stuff, teach them how to do it.
But I think an equal and opposite problem is that these days people don't believe "real" news as much as they believe "fake" news. They accuse anything that they don't like of being 'fake news' and refuse to believe it, no matter how extensively reported.
I really don't know what to do about that, but I still gotta think that developing basic 'news literacy' skills anywhere is the foundation for more advanced.
I think the solution is more independent journalism. I’m already seeing a lot of it on Twitter with independent researchers. These people have obvious biases but it’s clear, which makes these sources oddly more useful even if they’re openly partisan but independent.
And while problems like subtle framing are real and problematic, they are long standing and democracy has long been able to cope with them. They are no more effective now than they have been for centuries.
And they are insignificant compared to the recent effectiveness of blatant falsehood and fabrication. Often state sponsored.
I can recall this being a part of the news since I was a young child, and I'm in my mid 40s. It's certainly not a new phenomenon.
A good documentary about the topic is The Century of Self, a BBC doc about the inception of propaganda and marketing in the US.
To gauge the effects of the game, players were asked to rate the reliability of a series of different headlines and tweets before and after gameplay. They were randomly allocated a mixture of real (“control”) and fake news (“treatment”).
The study, published today in the journal Palgrave Communications, showed the perceived reliability of fake news before playing the game had reduced by an average of 21% after completing it. Yet the game made no difference to how users ranked real news.
The researchers also found that those who registered as most susceptible to fake news headlines at the outset benefited most from the “inoculation”.
“We find that just fifteen minutes of gameplay has a moderate effect, but a practically meaningful one when scaled across thousands of people worldwide, if we think in terms of building societal resistance to fake news,” said van der Linden.
The original study can be found here: https://www.nature.com/articles/s41599-019-0279-9
(note: no reason to believe THIS post is phishing, just funny to see the same url)
Imagine a society where everyone has a stronger resistance to disinformation. It seems like it could only be a good thing.
I think there is a continuous pressure for negligent behavior that heavily outweighs any good attempts to educate people of privacy, finance, health, news, and many other categories. :(
1. Headliner: https://store.steampowered.com/app/680980/HEADLINER/
2. Headliner: NoviNews https://store.steampowered.com/app/918820/Headliner_NoviNews...
There is also one by Nicky Case that I've played too:
We Become What We Behold - https://ncase.itch.io/wbwwb
I recommend them all.
But, I have a general criticism about this area of research, which seems to conflate the semantic truth. value of content with the content itself, for example in statements like "fake news spreads faster" (veracity is an extrinsic property of data, and not one that is cognitively accessible to its consumers, and so can have no causal role in it's dissemination). Instead, the relevant variables can only be things like: sensationalism, accords with priors, emotional response, etc.
Still, when it
The larger issue today is arguably suppressed information, which leads people when they find it to jump to conclusions based on lack of contextual data. Ass in 'official' versions of events that don't make sense and you are feeding a wildfire of paranoia
It helps to play it to understand what they are trying to accomplish.
How about get opinion/news from a wide variety of sources ( mainstream and fringe, big and small, national and international, right and left, globalist and nationalist, etc )? That's the only reliable way to wade through all the disinformation.
Especially regarding controversial, cultural, military, trade and geopolitical issues.
If you are getting your "news" from one source then you are getting propaganda and lies. How many wars have we been sold on lies by the media? And yet, we are expected to trust them regardless of their lies. And that's just the most glaring and obvious example.
For example, with the recent hong kong protests. It would have been nice to see what the chinese media or asian media were also saying about the issue. I suspect it's a lot different than the "news" we've been seeing about it in the US. If we are interested in the "truth", then it would be nice to see what iranians/iranian media and the media of nearby countries are saying. Rather than just a one sided pro-war "news".
But I suspect that neither cambridge nor the media they are protecting truly care about "news, disinformation, fake news, etc".
It's interesting to play through, and they've created other tools such as Twitter bot detectors to help curb disinformation: https://osome.iuni.iu.edu/tools/
Or is the site hugged to death?
"502 Request Error The page you requested generated a server error and could not be processed."
Effectively it is an attempt to co-opt the concept of propaganda but with the supposed idea that there is a certain authoritative group that will tell you what's real and always presents just the facts in an impartial way.
It's quite amazing. What they have done is to create an enthusiasm for censorship. The net effect is actually the opposite of what it is advertised to be. It enforces top-down information control.
In a similar vein, Libra is advertised as a real cryptocurrency that can act as a digital cash. And yet it is actually an attempt to replace real cryptocurrencies with something that can be controlled, easily tracked, and profited from by the companies it was designed to disintermediate.
Analogous to how you can't do defensive IT security unless you understand how people do offensive.
I was pretty disappointed the game was "you'll lose if you do the stupid thing!!11!". Bots are not that good and are rather visible as bullshit.