"Enums" here are just another type of integer, exactly like in C# and C++. They're not a separate concept. I wish Go had Sum Types or even just exhaustive, non-integer (as far as the programmer knows) enums, but neither of those are requirements to have a type safe enum. The only difference vs C++ and C# is that Go has untyped literals, which are quickly handed a type based on where they're used.
Enums in Go have type safety, which is the point you disagreed with. You can't assign values of the wrong type to an enum-typed value without explicit conversion in Go. That's type safety.
There are linters that can be used if you want to enforce more restrictions: https://github.com/THE108/enumlinter
Linters that fit your team's expectations are a good thing to use in any language, and Go is no exception here.
Would this linter be unnecessary in other languages? Sure. I would argue it's still unnecessary, because I've never even once seen anyone accidentally type a literal value in Go where they meant to use one of the predefined enum values. It's certainly possible, but it hasn't caused me any lost sleep.