back

by epaga·6y ago·view on hn ↗
This is not surprising to me, and I have to say, I completely agree with it. Epic publicly and blatantly bypassed multiple App Store restrictions with their move today.

Surely they were expecting this to happen, so what comes next? Perhaps Epic has been planning a major lawsuit and this will provide them with the reason to launch it?

Edit: https://twitter.com/FortniteGame/status/1293984290326433792

They have an entire short prepared for this. This is nothing if not fascinating deep-level company poker.

3 comments
I'm very sure Epic saw this coming. I assume they, and many others, are spoiling for a fight with Apple over this and are willing to take this risk in bringing public opinion with them.
Of course they did.

It's to coincide with EU/US investigations into the Apple and Google App Stores.

This seems ill-advised for Epic, in particular. The fight they're picking will logically end in a regulatory hammer coming down and that hammer is going to hit Epic a lot harder than Apple just because Epic is even more reliant on extracting revenue from being a platform owner than Apple is.
Epic's platform is Unreal Engine. The key difference is Unreal Engine is not the only game engine. You can use another game engine and gain access to the exact same user base. You could certainly argue Epic Games have made anti-competitive plays. However, they're not stupid, they even fund their "competitors" https://gamefromscratch.com/godot-receives-epic-megagrant/.
... and the Epic Game Store. They're setting themselves up for building precedent where in the future, an MMO uses EGS for distribution and bypasses the EGS payment model, and they won't have any legal teeth to challenge that without getting hit in the face with precedent they helped set.

Which may actually be the plan, as the EGS isn't the only revenue feather in their cap. If they're fine taking that hit because they get game devs twice (selling them distribution and selling them an engine their game is written in), more power to them.

In theory, one can model Apple the same way (i.e. the App Store is a distribution channel to encourage people to buy Apple hardware so they can use the channel), but it sounds like maybe Apple found a great rent opportunity and is reluctant to let it go. Time for someone to remind them they're a hardware company that writes software as an excuse for people to buy their hardware. ;)

> They're setting themselves up for building precedent where in the future, an MMO uses EGS for distribution and bypasses the EGS payment model, and they won't have any legal teeth to challenge that without getting hit in the face with precedent they helped set

That's not the same at all, there's no devices that solely run the EGS, there's nothing stopping any game studio from taking their game to Steam, Origin, GOG, or even making their own.

The problem isn't that Apple has more of a monopoly than Epic has with Unreal Engine, it's that Apple has a monopoly on a distribution channel to end users.
> I completely agree with it. Epic publicly and blatantly bypassed multiple App Store restrictions with their move today.

App Store policy is not law - its terms are unilaterally set by Apple. Citing it as justification makes no sense.

company policies are a funny thing.

I know of a business that had a policy that fired someone for missing work 3 times without notice. So... an employee missed work 5+ times and then got fired. That employee sued AND WON because the company didn't fire at 3, they waited until 5. If a company has a policy or ToS they need to enforce it.

The own the platform, they designed it, built it, and maintain it. They have every right to set the rules for it.
Until regulations steps in, and mandates to be more fair and open, or to break up the company, or to allow multiple app stores (by competitors).

At the end of the day, and iPad is a general computing device, and it will probably be treated as such in courts, where there are precedents on this.

a) There are no rules that mandate that a "general computing device" must be open in whatever arbitrary way you've not defined.

b) There are no precedents that state that a platform must have competing App Stores or make them freely available for anyone to publish. In fact the opposite is the default in companies today e.g. PSN, XBox, Tesla, Shopify, Salesforce.

If you have case law that contradicts this please by all means provide it.

Perhaps a case related to open source licensing? Here's one that's still in progress:

https://resources.whitesourcesoftware.com/blog-whitesource/t...

Of course, Apple had the foresight to purge GPL apps from its store:

https://news.ycombinator.com/item?id=3559990

What does it being a general computing device have to do with anything? Is it the only general computing device available? PC's and Androids exist, how is Apple in anyway a monopoly when they don't even have control of the market?
The are abusing a dominant position (as the only seller of iOS devices) to cross subsidise their software business and muscle out competitors in the services space (Apple Music vs other music services). That is a fairly clear breach of antitrust rules.

The prohibition of third party transactions or third party App stores are less clear to breach, but there is a case to be made...

Pandora, Spotify, Tidal, and Amazon music are all available on the App Store - they are not muscling any competitors out. If they were those apps would simply not be available.
And Apple markets the iPad and other various apple devices as general computing too.
And they operate within the legal framework of various jurisdictions, which can and will force Apple to change their behavior.
Yeah! Get that government boot on their necks!! /s
Yes, in fact, this is one of the reasons government was created.
Apple's marketcap exceeds the GDP of most countries, it's hard to feel sympathetic given its size.

https://www.investopedia.com/news/apple-now-bigger-these-5-t...

Even if this is true, the doublespeak of this being about protecting the user (as opposed to the shareholder) is tiring.
> They own the platform

And the users who buy Apple's devices, what do they own? Clearly not the devices, if Apple still decides how they may be used.

Barring clauses that are deemed unenforceable, Terms and Conditions are effectively the same as the law when it comes to interacting with Apple's services. Citing them is actually fair, since the courts will uphold enforceable clauses if someone sues.

If you want to argue that Apple’s TOS are unenforceable, then that’s a different argument.

The law allows for Apple to do this. You don’t have to use Apple products. You don’t have to use the Apple transaction system. It is not a commons, it is not a monopoly. There are other platforms and e-commerce solutions.

If you want to regulate Apple’s behavior, introduce a law (I would support a law to regulate Apple’s cut of App Store transactions). Fortnite getting booted isn’t going to get a bill sponsored or have antitrust regulators take notice. It’s a breach of contract currently, no more no less.

Except there was literally a hearing last week, and multiple plans in EU to stop this sort of behavior, exactly because of the evidence that companies like Epic Games bring to light.
It is simply an investigation.

There are no plans in place to force Apple, Google etc. to do anything. And it's not even clear what outcome the EU is even seeking.

If past cases are something to go by, there is a very real risk here for Apple and they're digging their own regulatory grave by behaving like this.
Not doing anything might be worse. Within a month, all major money-making apps would make a similar move, hiding the functionality from Apple’s review process and then activating it once most of their users have upgraded.

Apple could spend time and money trying to find such hidden features, but that would mean many major apps would see no updates. That’s a losing game, too, even if they are successful at detecting such hidden functionality.

They must have thought about this and decided this is their optimal initial response (it need not be the final one. They can put the app back in their store in seconds)

I can understand that. Allowing this is guaranteeing the end of the App Store. Fighting gives them a chance salvaging it, parts of it, or at least, delay the inevitable.

> Allowing this is guaranteeing the end of the App Store

Is it though? Has the play store ended because Google allows side loading?

The issue here is Apple simply doesn't really take risks and innovate to be the first in an industry. They take existing tech, polish them VERY well, and then try to make a lot of money off of it.

Problem is they're trying to leverage their position to run other companies out of business (Spotify and Apple music for example, or Netflix and Apple TV+)

And they can't dig fast enough IMO. This should have been handled years ago when it was already obviously a problem.
Last I checked the Sherman Antitrust Act is still a law.
Except Apple also already foreseen this.