You need 1 year, so I give you 4 weeks, break encryption but make it safe, optimize this game to run like mostly empty games in a PS4. That's not realistic.
I love this game, it is awesome. And launching it on PS4 without showing images it is a mistake, and probably bad will. CD Projekt Red could have crowned themselves as the best video games company in the world, they got complains instead.
From watching the game for a while (and seeing people play it on a few years old mid-tier PC's, albeit in lower settings) I'm not sure there's anything in the game that in principle would make it impossible to run on a PS4. IT's been in development for a while, I think before devs even had even access to a PS5.
Even on the best PC you can get right now the game is just "alright with a few bugs" IMO. There is nothing about target platforms they could have done to crown themselves "best video games company in the world" with this game.
It was my plan anyway.
Or I just return it and never even consider buying it until maybe 3-4 years from now when it's in a bargain bin.
I am a little confused by the wording here,
> therefore we will begin to offer a full refund for all gamers who have purchased Cyberpunk 2077 via PlayStation Store.
Does this mean that anyone who purchased a digital copy gets a refund? Will we retain a license to play the digital game?
Or maybe CDPR/Sony have given up on ever releasing a PS4 (amateur) build of the game that works?
Long story short - this game is a crystal clear example of what feature creep does to a project. It's also a good counterexample against the assumed infinite power of the day one patch.