Could you provide links to some of your projects?
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Oh,I've not released anything yet. The only Amiga-ish thing I've released is my Blitz Basic Emacs mode that lets you write Amiga code in modern Emacs and compile and run it in an emulator.
https://github.com/richardjdare/bb2-mode
You are using Basic for your game? I thought that most game developers for Amiga are using 68k assembly...
No,I am trying to write a scrolling shootemup in 68k, but I do use Blitz Basic a lot. It's almost like the Python of the Amiga world. You can write gui and console apps very quickly. And it is good enough for certain classes of game. Worms and Super Skidmarks were popular commercial games written in Blitz.