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by raphlinus·4y ago·view on hn ↗
I think it doesn't help that much - if your system is well engineered, you should be able to hit the frame deadline reliably - and it also makes the situation with compositing more complex. My personal guess is that it will gradually be subsumed by high refresh rate displays, often running the game at some fraction of the full rate. You still need frame pacing to take full advantage of it.