Somehow this made me think of playing a video game in which you’re trying to steer between a bunch of obstacles and one magically grows right in your path.
Like, isn’t there a constant stream of photons? How does just waiting longer for them make them show up if they wouldn’t have otherwise? Are things blocking most of the photons? Things from within the galaxies they’re coming from, or things in between the galaxy and the telescope?
edit: Ah, I suppose the further an object is the fewer photons from it are making it to the telescope, and so we need to wait longer for enough photons to arrive to be able to distinguish it from the random background noise on our end?
Being close & between two lights would take the sum of their strengths, say .75 each so 1.5, giving a value greater than 1 (more light than either individually produces)
Being far from the two lights, each contributes .25 strength, so .5 total — half the light of standing on top of one
And of course if you get really far, a ridiculously large number of light sources are contributing a ridiculously small amount of light, which may still sum to something fairly small
I’m imagining it works like an influence map: https://www.gamedev.net/tutorials/programming/artificial-int...
If we assume that the universe is homogeneous, infinite, and eternal and the density of stars (possibly averaged over a large but constant scale) is constant, then in any direction on the sky there is some (possibly very faraway) star, occupying a finite (possibly minuscule) solid angle in our field of view. The 1/r² falloff (aka conservation of energy) means that the energy received per unit of solid angle is independent of distance from the emitter, equal for example to that on its surface, so every piece of the sky containing a star means we should see stellar-surface amounts of energy shining upon us from every direction.
Assuming some sort of absorbing dust would obscure the stars doesn’t help: if the universe truly is eternal, every dust cloud, being unable to store arbitrarily large amounts of energy, will eventually heat up to the point that it radiates as much as it absorbs and so is as hot as the stars which it obscures (this is the insight behind Kirchhoff’s law and the existence of blackbody radiation).
What does help is either implementing “no point in space is special” through a device other than simply a constant stellar density (e.g. having stars distributed on a self-similar fractal of Hausdorff dimension < 3, our falloff argument having included what amounts to a definition of Hausdorff dimension) or abandoning “no point in time is special” (giving the universe a finite age or at least having no stars in the far past). Observations show the second possibility (named the “Big Bang” by its critics in what was meant to show its ridiculousness) to be true.
(Modern cosmology has much more direct arguments for a finite age of the universe, but they also require more advanced physics and/or observational technology, so the directness is in the eye of the beholder.)
I worked on the BICEP Array telescope at the south Pole - the light we are observing is actually extremely low energy and we can't see it unless our detectors are colder than the light source we are looking at (which is about 2.7K). We cool our detectors to 0.3K!
Edit - it is as good as it gets on earth and way cheaper than a satellite! Other benefits are rapid upgrades and repairs with newer technology. A satellite, by the time it is deployed, is already pretty old! But the South Pole still isn't cheap!
Cryogenically cooling helps, but since you can't hit absolute zero you can't entirely eliminate it.
https://moultano.wordpress.com/2021/08/23/doorways/
https://moultano.wordpress.com/2021/07/20/tour-of-the-sacred...
https://twitter.com/rivershavewings/status/14275803546515865...
https://colab.research.google.com/drive/1go6YwMFe5MX6XM9tv-c...
They're very, very, easy to use if you have any familiarity with coding. The hard part is patience.
Midjourney is (hand-waving) a Discord UI on top of that. Again, hand-waving, there's some secret sauce Midjourney does that makes it more likely to recognize your prompt. I assume they swapped out a model somewhere with one they trained on a wider variety of images
Funny how every subdivision / suburb looks kind of the same in the shape of the roads, density of houses. It is the nature of the laws that govern how these things get built.
Btw, you could see a lot more stars (not galaxies) if you pointed the telescope in certain directions, but likely that would be because you're just looking at the direction of our own galaxy (which we're at the relative edge of), instead of looking out of our galaxy to see the rest of the universe, which is made up of the kinds of places shown in these images.
These images are chosen to be taken in a direction far from our galaxy's disc (thing of us as sitting on the edge of a frisbee), because if you aimed at the disc, your image would be full of the giant overwhelming circles with spikes rather than tiny grains of sand, each of which is a galaxy far far away.
Once you get into the trillions, quadrillions, etc., it can be tricky to get a sense of the scale vs other large numbers that may sound similarly impressive but differ by orders of magnitude.
These examples show that a quadrillion is smaller than I would have imagined without thinking about it, and I found they helped to get an intuitive sense of the scale.
Take the phrase "they don't hear that well". Does that mean they cannot actualy hear based on volumes and noise or some sort of hearing problem? Or does that mean they can "hear" just fine but don't comprehend what they are being told? Or that they do comprehend it just fine, but just don't like it being told to them?
Now we're getting into idioms territory and less about definition of words and why have two words with the same, but different, meanings.