Yes, Dreams is also strong evidence that SDF-based rendering is viable. That project also put an enormous amount of effort into creating new design tools :)
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I just wish I could use it without learning the gamepad control system. It just doesn't fit my brain and if I step away from it for a few weeks, I've forgotten how to do everything and almost need to start from scratch.
A version of Dreams with either a) a more traditional desktop UI or b) a more intuitive VR-based UI would make me very happy.