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The geek in me says he should set up a better system for receiving, voting and discussing suggestions (a subreddit, maybe?).

The pragmatical man in me sees this is easier for both him and the users, and it probably lets him ignore requests he doesn't want to oblige more easily.

Interesting experiment. My experience is that users don't actually know what they want. The changes they want often break the game, or make it less fun.

Also as this is Apple, he can't do what I suspect would get the most votes, which is "porn" ;)

I can't help thinking this would work better on a platform with a faster feedback loop, i.e. Android or a web app. Maybe starting there to get the game right and then porting a polished version to iOS.
You mean because you can deploy more easily? Do you have to wait for Apple approval on all the updates on the App Store?
Lately, I've been experiencing update approval periods of about 2 business days. This is definitely an improvement from what it used to be.
Yes, you do, but lately, updates have been approved quite quickly, especially if they are minor.
Yes you do, and it takes a few days.