May I recommend courses by cgmasters. [1]
You may want to get started with this [2]. Once you have the Blender foundations in place, you can expand into many other topics based on your specific interests:
- Character Creation
- Procedural Texturing
- Character Rigging and Animation
- Environment Modeling
- Vehicle Creation
- Sculpting
- Hard surface modelling
- Space VFX Modeling
[1] https://cgmasters.com/category/blender-training-courses/
[2] https://cgmasters.com/blender-for-complete-and-total-beginne...