back

by raphlinus·3y ago·view on hn ↗
Game Programming Patterns, by Bob Nystrom.

Foundations of Game Engine Development (4 volumes), by Eric Lengyel.

1 comments
Thank you for the suggestions, I think Game Programming Patterns looks particularly helpful (and it helps that it’s freely available!).

For anyone who wants to read it: http://gameprogrammingpatterns.com/contents.html