The openness of PC means that a second app store can exist and be successful on the Windows platform. If Google pulls this off, we might see a credible, large store of casual games on Windows for the first time. Right now, mobile shines for casual games and sees the bulk of investment for casual games. It would be a great boon for many casual gamers to be able to switch devices and carry over their games to the PC to play it on a larger screen, possibly with a controller.
The only shining thing in gaming currently are the awesome indie titles that just keep on giving from a single purchase of the game.
First one being Steam?
> If Google pulls this off, we might see a credible, large store of casual games on Windows for the first time
Steam has tons of casual games too.
No need to assume malice when incompetence is sufficient. At a guess, the SDK engineers likely had Intel workstations and didn’t test on other systems. In the course of doing low level optimizations, they may have written some non-portable code.
Only recently did Google start offering an AMD-based workstation, which is highly coveted because it’s incredibly fast for building Android or ChromeOS. Maybe this has been fixed since then from bug reports.