Interestingly, ╳ is no/◯ is yes only on Playstation games released in Japan. For games released everywhere else in the world, it's reversed (which I always found odd, since I think of X as a pretty universal symbol for "no"). Previous HN discussion speculating on reasons for the switch here: https://news.ycombinator.com/item?id=8171430
Now, I never played a lot of Playstation. But maybe my short amount of time playing had already contrived muscle memory for my thumb to hover over 'X' instead of 'O', and I'm swapping the cause of the natural feel.
It would be interesting then, if Japanese games all use the 'O' as the yes/confirm/next style button in games, do Japanese gamers have a 'naturally' different thumb resting-hover position when picking up a Playstation controller?
If not, I'm surprised Sony did not have the X and O reversed on the earliest design of the controller.
The reactions from Japanese gamers were quite humorous.
“At last they’re making it uniform? Japan has been defeated.”
“Yep, trash.”
“Sony traitors.”
“This is a bullshit console.”
“This means that the circle on the Japanese flag is now ‘cancel.’”
https://kotaku.com/sony-is-changing-the-confirm-and-cancel-b...
It associates with zero == false == no. I suspect this is why Sony swapped the meanings.
The meaning of an X symbol isn’t universal even in Europe, but it’s often used to mark a point of interest or active selection (as in ticking boxes, or “X marks the spot”).
Not anymore as of PS5 though, not sure why they chose to change it.
As others have pointed out, the "flipped" version eventually dominated to the extent that they changed it even in Japan, though maybe you can blame Sony's increasingly Western focus there.
Switching it for the West never really made any sense and has only ever led to more confusion than if they hadn't done it at all.
Interestingly, I later became a games developer and discovered that on the developer units you can change the O/X to confirm/cancel mapping in order to be able to test for correct behaviour in both locales, but as a frustrated player who was still getting them mixed up, I never understood why that option wasn't just available on the retail consoles as well.
> which I always found odd, since I think of X as a pretty universal symbol for "no"
As for this, I think in the UK and maybe most of the English speaking world (and maybe also most other countries), people are conditioned to using an x to mark their selection when confronted with several choices, or a tick mark for true if there's only one choice (sometimes people tick checkboxes, but this usually extends past the edge of the box and can easily get messy) but is seems culturally in Japan they've always used the circle instead.
Similarly, using O for off has been a convention on power switches for a long time (again, at least in the UK), so it also makes sense as a cancel button.
Conversely, there's also use good precedent for X to indicate wrong in the UK, but I think it's only really when there's a choice between cross and tick.
I guess for the original PlayStation, it was always intended that O was confirm and X was cancel, and only got changed for non-Asia when the international Sony offices complained about it being culturally confusing.
It's probably just due to consistency with the Xbox.
Not quite true. In Vim, :x means ‘save and close buffer’, and is a synonym for :wq. (Not sure if this was present in earlier Vi or not, but I believe it was.)
Which? The website linked to is hardly comprehensive [1]. There's literally tonnes of X window managers pre-1993 [2].
[1] https://web.archive.org/web/20160516213015/http://whiteandno...
[2] https://en.wikibooks.org/wiki/Guide_to_X11/Window_Managers
> When I see an "X" in the corner of an image I see on screen, it feels as though clicking on it will make it go away. Now, clicking on an "X" is supposed to feel like a way to take me onto The Website Formerly Known as Twitter. But my instinct is to click when something is annoying me, not to click when I want more.
Before that I assume “x” was a metaphor for crossing out the page of text or paragraph marking it invalid. That is probably not as universal.
Windows 3 was using “x” in checkboxes as well, I wonder if switching to checkmarks is connected to putting “x” on the “close window” button.
It sounds wild that the X == denial originates from Japan.
My personal conjecture is that the Close action had the purpose to kill off your graphical work at that point.
So death for that portion…
Death often being depicted in cartoons (inc. black and white) with an X over both eyelids
The “x” during hover was apparently added in MacOS X.