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by raphlinus·3y ago·view on hn ↗
So the HP 2645 did use a half-bit shift and it's quite clever. It's shown in this video[1] by CuriousMarc (I've set the timestamp to the relevant part). The document shown in the video is available on the Internet Archive[2]. It also reminds me of techniques used in Epson dot matrix printer fonts, where the rate of pin firing couldn't be increased, but the half-pixel timing could be.

I'm pretty sure DEC VT100 and VT220 did not do this. There is some dot-stretching logic in the VT100 and VT220[3], which improves appearance but doesn't increase effective resolution.

Apple ][ is a slightly different story. The high bit (very similar to the HP terminal) does cause a half-pixel shift, but I believe this was almost entirely used to create more colors through NTSC artifacts, not to increase horizontal resolution. I'm unaware of a character ROM that uses the technique, but I could be missing something. The best writeup I've found is [4], and I also found an original description in BYTE magazine[5] from Steve Wozniak himself.

[1]: https://www.youtube.com/watch?v=QikO0WOAGWI&t=371s

[2]: https://archive.org/details/bitsavers_hpterminaleriesCharact...

[3]: https://www.masswerk.at/nowgobang/2019/dec-crt-typography

[4]: https://retrocomputing.stackexchange.com/questions/6271/what...

[5]: https://archive.org/details/byte-magazine-1979-06/page/n61/m...

1 comments
> I'm unaware of a character ROM that uses the technique

I don’t think it worked in text mode, but in graphics modes there were tools and fonts using the trick.