For LLVM the effect of Rust has been to drag some of these issues into the sunlight, as it did for aliasing problems previously. https://github.com/llvm/llvm-project/issues/45725
Once the GCC work is closer to finished, I expect we'll see the same there.
I disagree that you need to solve the C problem first to solve the compiler problem, and I think it was misguided to start there. You seem to have focused on the fact that exposure is even an option in Aria's implementation, but let me quote: "The goal of the Strict Provenance experiment is to determine whether it is possible to use Rust without expose_addr and from_exposed_addr". Setting PNVI-ae-udi as "the" provenance rule is your end goal for C, but there's a reason it's called the "Strict Provenance" experiment in Rust, the goal is something like what you call PNVI-plain.
APIs like map are key to that goal, Rust has them and N3005 does not.
So like I said, rather than just being a "translation" I think the most that can be said is you've got the same problem albeit in a very different context, and your solutions are related in the way we'd expect when competent people attack similar problems.
If you think that "map_addr" etc. is an important API, then I agree that this is an innovation on top of what we did. But I personally do not quite see the importance of this API. Yes, it allows some things in the scope of strict provenance which in C would now require PVNI-ae-udi. We envisioned future extensions that prevent exposure of pointers for certain operations, but somehow this seems more academic at this point in time. If you are not using hardware such as CHERI, this does not matter. On the other hand, PVNI-ae-udi makes most existing C code follow a precise provenance model, which I think is a huge step forward.