https://www.hitachi.co.jp/New/cnews/9512/1201.html
It was intended as an in-car game console / GPS navigation combo unit.
One of the unique selling points was that it could use the Saturn hardware to create a 3D map simulation of a planned route that you could view in advance of going on a trip. So, you could take it in the house, watch the simulation, then put it in the car for the actual trip and use the GPS navigation.
Now I kind of want to find a website with scans of old product advertisements from the 90's. While they seemed to lack the cultural distinctiveness of previous decades, the 90's were still a happening time and the eye of the storm of (post) modernity we find ourselves in now.
Modern photographers and post process people would look at the histogram of the photo on that site and die inside.
> crisp photography
Old photos just look so good, really miss them. Is it even possible to achieve this with current technology?
This is why I personally have a small collection of early digicams I like shooting on from time to time, and why they've recently become a whole TikTok trend.
I think if we allowed modern cameras to have an option that performs little to no post-processing on captured photos (without having to resort to RAW capture), we could get pictures that a lot more closely resemble this stuff.
If counting homebrew though, there's this demo which clearly developed by some kind of magician: https://www.youtube.com/watch?v=WpcjkDDLoXM
Would be great if they made a console that let you play most games from master system, genesis, saturn to dreamcast.
Consoles and handhelds that can do all that exist though, they're just not made by Sega. A Steam Deck with a 1TB SD card is able to run almost the entirety of Sega's legacy back catalog, excepting a few titles that still aren't emulated correctly.
What I _would_ like to see from the original manufacturers is an actual "mini" system, reimplemented using modern hardware components, and using software improvements (filters, upscaling, etc.). I would even settle for an FPGA implementation, which companies like Analogue are currently cashing on. The original manufacturers have an obvious advantage they can use, but it takes more effort than slapping together an emulator and some ROMs.
It would also be great to have an official digital storefront specific to these systems, with the entire game library, or as much as they have the right to publish. Similar to what Nintendo has done with their legacy systems, just separate from the Switch itself. It just seems like a huge wasted market opportunity to not do this right.
I'd pay per title if the prices were reasonable. It does seem like a missed opportunity. I know plenty of people in their 40s who'd more likely slap money on retro titles than they would on any new game.
Sega did a lot of console licensing in the 90s - JVC and Pioneer both released versions of the Genesis/Sega CD.
https://segafish.museebolo.ch/en/presentation/
And yes, of course it had a microphone. So passers-by could talk to the fish.