I'm just now getting into PC gaming via Linux. I've always had a Mac, so I missed a bunch of games like Half Life.
Now I'm wondering when I'll get to play any of them…
So I went to reset my password, but got thwarted by the captcha. To email me a password reset link.
I think Ill just torrent it.
[1] https://help.steampowered.com/en/faqs/view/5E0D-522A-4E62-B6...
When Half-Life 2 came out I bought the pricier version which came with HL1 and all the expansions, mods, etc on Steam. Those are my oldest purchases on the service, naturally.
I'm just waiting on my steam deck to charge so I can curl up on the couch with this for a few hours before bed.
EDIT: I tried it out on my laptop while waiting for the deck to charge, and I'm seeing some bugs in the software renderer with missing textures for semi-transparent objects like floor grilles, so I'm switching back to OpenGL for now. If anyone at Valve wants log-files or information on my setup in order to reproduce, I'm happy to provide it; my email is in my profile.
[1] https://www.youtube.com/playlist?list=PLk5gaNp4x_AVIJviyHueH...
Certainly, it isn't atypical for software industry folks of my age to have games be a gateway into tech, but I think I was a bit different in that I rarely considered wanting to make games, rather I enjoyed the tinkering with my computer and the rapid pace at what games could do as much as the game (which continues today with my spending more money on playing with the hardware and toys rather than the actual games) and half-life just
I first played Half-Life on a family PC with no graphics accelerator and I loved it, but I remember the jank from ~15 FPS at a few hundred lines of resolution. This is what drove me to build my first computer and after debugging my way through all the issues that a 12 a year old would make when building a computer before the age of YouTube, I remember being absolutely blown away by the lighting and speed of what this little piece of hardware added to the experience.
That wasn't the first time I felt the rush of getting a computer to do something I wanted (that would probably be getting doom running in windows 3.1 after dealing figuring out the mystical "command line") but it certainly was one of the most drastic in just how fast tech changed.
A small addendum to this... I really want to figure out how to bring similiar experiences to my kids, because it was that loop of problem -> learning -> breakthrough that I think was hugely transformative to not only my career trajectory, but also just in learning to love learning.
So thanks Valve and Half-Life team for this happy memories... but maybe I won't feel the same when I try and play HL DM this weekend and inevitably realize how slow my reaction times have gotten in the last ~25 years ;)
So I'm very excited to watch this new documentary featuring people who worked on the game, made by the same people, such a surprise haha.
After purchasing a Steam Deck earlier this year, Half-Life was one of the things I was really looking forward to. It was pretty disappointing once I realized the gamepad support wasn't quite there.
The update claims they've improved this and verified it for the Steam Deck. So excited to give this a go later this weekend.
I feel the same way about the first Bioshock, and about the early years of World of Warcraft. Those two are from a bit later obviously, but the three of them really raised the bar for me personally in what was possible in a game.
With HL, it was how immersive the world was, and how very strange and complex the story turned out to be.
With Bioshock, it was the story above all, and how for the first time I was taken in by an "unreliable narrator" in a video game. The reveal around "would you kindly" was really shocking to me, like a good book can be.
With WoW, it was everything, but entering Ironforge for the first time was just a stunning moment for me in particular.
I love this quip :D
Many of the QOL changes are greatly appreciated (especially grenade physics), the changes to technical limitations (and addition of func_vehicle) will be a godsend for modders, and I'm surprisingly over the moon that Valve have acknowledged the psyched out Barney from the alpha.
Welcome to the H.E.V. Mark IV protective system, for use in hazardous environment conditions.
High-impact reactive armour activated.
Atmospheric contaminant sensors activated.
Vital sign monitoring activated.
Automatic medical systems engaged.
Defensive weapon selection system activated.
Munition level monitoring activated.
Communications interface online.
Have a very safe day.Black Mesa clearly seems to look better basically as its in the new engine ( but I note a couple of very small things are missing such as how you customise your player model in HL MP) - and it took a long time to make, so I am a bit confused why they have gone back to improve the original code but not port or not just improve Black Mesa. Sorry if I am out of the loop, I'm honestly just in the dark how the 2 product relate, reasoning wise.
By far the most important change in this update.
Then I used alt+tab and the game crashed.
Such good times.
I ended up comparing the intros, in the rail cart bit last night. They are quite different surprisingly. (Hrm, I'm developing weird habits as a sleep deprived parent).
I'm on a good pc, 3070, Ryzen 3600.
I never really played this back in the day. Though I did buy half life 2 around release and nearly completed it but this was before steam did cloud saves so I don't have my save file anymore.
I see I can buy the full collection for a bout 4 pounds. Opposing force looks interesting.
I really shouldn't be buying games I don't have time to play!
I love HL, and if I could get hold of it without Steam, I'd have it, but I don't know of a way to do that, and I've lost the copy I originally bought because leaving Steam meant loosing everything.
We'd gladly trade all the distractions the client forces down our throat (stickers, trading cards, avatars and all of that stuff) for the ability to single play the games we legitimately bought. But that's not an option we have, unlike say GOG, who also doesn't support old OS but at least gives us the possibility to download the games. I'd even concede some form of DRM that doesn't involve the Steam client but naaa, "the h4x0rs will get into your XP box that you keep solely for retro gaming and shut off the world. you must upgrade, re-buy, expend!"
Anyway, happy birthday Mr. Freeman.
Now release HL3 ;)
https://store.steampowered.com/app/362890/Black_Mesa/
Full walkthrough: https://www.youtube.com/watch?v=KHKUVdb5YTM