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by tchalla·2y ago·view on hn ↗
In computer science, for some reason - people struggle to distinguish between an engineer and a scientist.
1 comments
I think that is, because we are still at the frontier and the lines between research and developing something new are quite blurry.

By now there are already lots of fields in IT that are quite standardized, but others not so much.

For example, what is the fastest way to draw lots of shapes on a canvas on the web?

There is no definite and fixed answer, as the field is still evolving and to find out the fastest way for your use case, you have to do research and experiments.

> as the field is still evolving and to find out the fastest way for your use case

No one in the world at large cares about the fastest way, they care about the lowest budget :)

Depends. If gaming is what you do, the better the performance, the bigger the market. As then more people can play your game.
HN is funny. I've been told on a previous discussion that AAA publishers don't optimize for potatos. Now you tell me it's a business requirement.
I told you it depends. There are AAA games for console and gaming computers and there are casual mobile games for example. Very different markets.
Oh the free to play stuff doesn't exist for me.