back

by Philpax·2y ago·view on hn ↗
It's not really for "traditional" VR gaming. The Quest is a console; the VP is a computer you can work on, with an OS designed for it. (I own six VR headsets and have an AVP on the way.)

I love gaming and would like Apple to support it more, but it's not the reason I'm interested in the AVP. They're looking into it [0], but it's just not that relevant to them right now, and that's OK.

[0]: https://www.roadtovr.com/apple-vision-pro-xr-controller-pate...

1 comments
Do you have a specific use case in mind or are you going to get it and figure out how you'd like to use it?

I'm sure it'll be great for AR stuff like training people in surgery and things of that nature. AR in education will be amazing, being able to walk through Rome, etc in History classes.

Movie watching (I've been holding off on watching Dune for this!), general-purpose computer-y stuff (browsing, writing, media consumption, etc), game streaming, using it as a larger display for a MBP, seeing what people build, and (maybe) building some things myself.

In general, I want to treat it like an iPad / MBP hybrid with enormous virtual screens that I can take around with me. There's a lot of potential for what could be built (especially with the AR stuff you mention), but having access to the majority of the iPad ecosystem, MBP mirroring, and other miscellaneous features already makes it an enticing device to me.