This project site is a gallery of images created using one pixel for every RGB color (all 16,777,216 of them, no duplicates)
sort an array of all 16777216 image positions (x,y) randomly
loop the positions array and for each position:
read the pixel color at the position as a reference
sample N random colors from the available colors list
for each sample calculate the hypotenuse from the reference color Math.hypot(R - r, G - g, B - b).
find the nearst color, use it for that position in the output image update the list of avalible colors (for practicality in chunks)
Without looking into what these images actually are and how they are generated, they remind me of mosaics I've made of hobby game contests https://williame.github.io/media/old/143376853353_1.jpg using https://en.wikipedia.org/wiki/Hungarian_algorithm, except _better_.
Guessing it's some resonances in the cable or so?
https://tim.fish/assets/images/omni/drip.png https://tim.fish/assets/images/omni/splut.png
The code is here if you’re in the mood to be morbidly fascinated by my hacky python https://github.com/TimEwing/omni
Worth noting mine are only 7-bit instead of 8-bit because my poor little lenovo kept running out of ram and crashing.
I wonder what videos games look like in this visual interpretation. I want this as a shader.
Although it is not guaranteed to contain every RGB color, it is very likely.