I went a few years ago with my kids, about the same age I was, and they had a counter which was in the thousands.
I think early versions of Google Earth (predating pinch-to-zoom) worked this way, too? In that scrolling "down" meant descending from space "down" to Earth — and thus zooming in.
A huge number compared to the number of values that can be stored in a 64-bit integer (1.8 × 10^19).
But a tiny number compared to the number of atoms in a human body (7 × 10^27).
It isn't nihilistic. It is a simple fact.
As an aside, if you have not yet listened to the Hitch Hikers Guide to the Galaxy radio plays (and you should!) you will know this is a major plot device.
Example: https://imgur.com/a/lRrHHTJ
Perhaps update the title with (2012)?
I had a lot of hope for KSP2 and everything that was on the roadmap. Nowhere near a galaxy scale, but much more realistic combined with having to build all of the infrastructure to reach the nearest star. Maybe one day we'll get a game that delivers without being shut down.
It currently says it has the "Hipparcos-Yale-Gliese" database, with 119,614 stars and the "Tycho-2/Gaia" subset with 118,971 stars. That seems pretty close to the numbers quoted in the demo.
I used it previously for a matrix math conversion project translating the NIST JAMA library into a Javascript library.
If interested, the test page as a githack link can be found here. Click the "Run 3D Ellipse Fitting on Nearby (100 LY) Stellar Data". My example only uses the 25,000 out to 100 LY.
https://rawcdn.githack.com/conceptualGabrielPutnam/JAMA4JS/2...
And, you can do other things like... block scripts from phishy domains like google.com.