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by toddmorey·2y ago·view on hn ↗
I don't think it will ever catch fire in animation studio workflows. I can't see it beating the current process of applying toon rendering to 3D geometry. Though it may help renderers add variation to the output in a way that's more authentic and less random.

I'm wondering if it's at all useful in understanding / improving AI's ability to infer semantic meaning from even real images in a variety of scenarios? Like the ability to re-interpret an interpreted construction (drawing) of a scene.

One area of application may be helping machines better understand hand drawn human input?

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"the current process of applying toon rendering to 3D geometry"

Is this widespread? My sense is that most mainstream TV animation that isn't obviously CGI is still drawn in 2D, with 3D work if used at all being relegated to backgrounds and the like.