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by uecker·2y ago·view on hn ↗
What is consistent depend on the perspective. For me signed integers are a model for integers and overflow means that I exceeded the capabilities of the machine to model those correctly. Unsigned is a model for modulo arithmetic. Wrapping signed integer would not model anything useful.
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If signed ints were truly a model for true mathematical integers, they would be unbounded (as in e.g. Python).

C is low-level enough that it's not particularly useful to think in those terms, IMO. If you're writing in C, it's usually for one of the two reasons: either you want to be "close to the metal" because you're doing low-level stuff, or it's a legacy codebase. From the first perspective, I can't think of any "modern" - as in, past three decades - architecture for which signed wraparound is not the default & fastest behavior. From the second perpective, a lot of legacy code actually assumes signed wraparound (because compilers used to just defer to what the hardware actually did).

FWIW the reason why C had UB for signed overflow historically is because back when it was being standardized, there were still machines around that used something other than two's complement to represent signed values. The original ANSI C89 straight up refused to specify the signed representation, and C99 narrowed it down to several options; thus, the obvious hardware implementation would in fact produce different results on overflow. Conversely, unsigned integers always had a well-defined representation for which wraparound was simply the natural hardware behavior. I don't think this was ever meant to have some kind of higher meaning.

Given that C23 explicitly mandates two's complement for signed now, IMO, the signed overflow behavior should just be made consistent with that as well as real-world hardware. The only claimed downside to this is that compilers can no longer "optimize" code that was previously broken but would now be well-defined, but I don't see why that is an actual problem.

You realize that I am part of the standard's committee? ;-)

I am programming C because Python is too slow for my use case (and too annoying and to unstable) and yes, I use C's integer types as an abstraction for mathematical integers. And I would say this is the case in almost all C code I see and most programmers I talk to. How would two-complement's wrapping for int be useful for anything? It does not model anything useful IMHO.

And the problem with compilers not optimizing is that people want them to optimize... Compilers not being able to to do this as well anymore would indeed be an actual problem for many people.

It would be extremely useful e.g. because you could perform overflow checks as easily as:

  if (x + 1 < x) // overflow
as opposed to the much more complicated dance that you have to do today to be conformant.

I don't disagree that people want compilers to optimize in general. But can you give an example of optimization that is 1) relies on compiler treating signed overflow as UB, and 2) is actually useful (i.e. makes conforming code run faster)?

As far as modeling, the very fact that C ints are bounded - and lest we forget, unless you use `long long` everywhere, even `long` doesn't guarantee you more than 32 bits per the Standard, which is not all that large! - they are not a good abstraction for mathematical integers. C developers use it as such in practice because it is convenient, but consequently tend to ignore the overflow behavior, not the least because dealing with signed overflow is so inconvenient. Even today, I suspect that the vast majority of production C code out there is not actually safe wrt to signed overflow-induced UB due to overly large inputs (e.g. how many CLI tools do such validation for values that come out of argv?).

if( x > INT_MAX - n ) // overflow for x + n

Your definition of a far more complicated dance is absurd.

Signed integer being undefined makes a lot of integer math faster actually: https://kristerw.blogspot.com/2016/02/how-undefined-signed-o...

There's a reason zig made unsigned overflow undefined: it allows for more optimisations (Zig can also afford it thanks to their wrapping addition (+%) operator).

Last thing we need in this industry is more fast but incorrect code.
Yes, thanks.

With C23 there are also now checked integers to do overflow checking for arithmetic operations.

> I use C's integer types as an abstraction for mathematical integers.

Nothing on you, but in my mind, this is a sign of just how brain dead and unprofessional our industry is.

Using hardware integers as mathematical integers is like using aluminum instead of titanium for a high-stress part in a fighter aircraft. Sure, it does just fine in normal flight; what's the big deal?

And then the pilot needs to pull a 10-g maneuver, putting 10 times the stress on that part. And then the pilot dies because the aircraft breaks apart in midair.

If you need mathematical integers, use GMP. Or implement your own. It isn't hard. I implemented rationals using 32 bytes and no allocations when integers are no bigger than hardware integers.

Adding all of that with this:

> You realize that I am part of the standard's committee? ;-)

makes me geuinely fear for the direction of C.

I think I may need to write boringcc to rescue C from itself. https://groups.google.com/forum/m/#!msg/boring-crypto/48qa1k...

Look at any C program. What are integers used for? Counting things, loop indexing, etc. These are all semantics of mathematical integers. Yes, it is an approximation that only works as integers do not get too big. But the limits are still bigger than most numbers people do use in their daily lives. Most people could not calculate with higher number in their head, are you saying their mental model of integers is a small integer model different from mathematical model? This misunderstands the purpose of mathematical abstractions at a fundamental level.

Big number integers also has use cases, but this is has very special purposes. And also big numbers are not "true" mathematical numbers if you want to be really pedantic, because if you memory is limited also this abstraction breaks downs at some point. Models for true mathematical integers do not exist in the physical world, so that "int" isn't one, is meaningless pedantry.

> Look at any C program. What are integers used for? Counting things, loop indexing, etc.

Both of those should use unsigned integers, and they are limited by the size of the machine, so no, they don't need a mathematical model of integers. A good machine will have a size_t size that can hold any size of object, and by extension, any number of elements of any size, including char.

So for counting things and loop indices, size_t should be used, not any signed types.

In my code, I essentially use just size_t and unsigned char (because the standard did not specify the signedness of char up to at least C11). If I use something else, I am checking bounds.

> Most people could not calculate with higher number in their head, are you saying their mental model of integers is a small integer model different from mathematical model?

Are you seriously trying to accuse me of this? I am the one saying that hardware integers are not a sufficient abstraction for mathematical integers, yet you say that I assume that people have a small integer mental model?

No, I am not. I am the one telling you that using hardware integers in place of big ints is not good.

> Models for true mathematical integers do not exist in the physical world, so that "int" isn't one, is meaningless pedantry.

True, every abstraction is leaky, but big integers and rationals can get so large that it doesn't matter.

And yes, big ints are a leaky abstraction, but they leak so much less than hardware integers because they don't wrap and because they are not subject to 00UB when unsigned types are used.

tinycc is such a boringcc compiler