We do have a plan for conflation free compositing[1] which should closely approximate the quality of the samples here. That in turn depends on sparse strips[2], though a degraded performance experiment could be done to validate the quality outcomes. Sparse strips in turn depend on high performance segmented sort[3].
The analytic approach to path overlaps is intriguing, but I think it will be very challenging to implement efficiently on GPU. I'm looking forward to seeing what results.
[1]: https://xi.zulipchat.com/#narrow/stream/197075-gpu/topic/Con...
[2]: https://docs.google.com/document/d/16dlcHvvLMumRa5MAyk2Du_Ms...
[3]: https://xi.zulipchat.com/#narrow/stream/197075-gpu/topic/A.2...