Why would you target a language that is less portable and less stable?
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For the specific question of decompiling, as noted in the GP comment, you're already forced to decompile to a not-quite-C language because C's semantics just aren't conducive to accurately representing the hardware semantics. Not that Rust doesn't have its own foibles, but I suspect its core semantics are easier to map to than C's semantics without having to resort as much to a not-quite-Rust target.
It's definitely something I would like to see at least explored!
I am pretty sure somebody will do this. My guess is that it will make basically no difference, but the end result is likely less useful...
dude... we say C has some syntax already too rich and complex and you bring rust on the table? please...