I could grow my own food. I sometimes do grow things like good tomatoes that money cannot buy. However I don't want to grow all my own food I know how to do this, and it is a lot of work.
People have this romantic notion of history thinking that nobody had to work, it was just play all the time, but that is almost entirely false. Worse in the few cases where somebody didn't have to work we quickly discover that it was because they had many slaves doing all the work for them. In reality your typical person today is working much less than at any previous time in history. If it seems otherwise it is because you are not counting all the work - hunter gathers may have only spend a few hours a week hunting/gathering, but they spent many many more hours once the hunting/gathering was done preparing the results of that work. Those mud huts they live in - a lot of effort to build and keep up. Those blankets they sleep on to keep warm - a lot of work to make them (and they don't last forever).
I want to be able to buy food at the co-op but only members can shop there. All members must do a work shift at the co-op in order to maintain their membership. This way, in principle, there is no labour cost or labour exploitation required to run the co-op (in reality there are a few full-time employees for certain jobs). I can choose the job I would like to do for my work shift and this way everyone who is working at the co-op wants to be there, has some satisfaction in doing their job and everything tends to run well. There are ways to make the less desirable jobs more palatable, though you'd be surprised how many people are only too happy to do the bathroom cleaning shift over other shifts.
In addition, every member is a part owner of the co-op with no one owning more than anyone else. So there is no exploitation of the consumer either. All money goes back into the co-op. All decisions are made by elected committees so everyone has a say in how things are run.
This co-op model is clearly less exploitative than standard labour relationships. And similar models can be used for other basic needs, like housing co-operatives, common in Europe, where people are collectively their own landlords.
It's really strange that all the comments in here take any question of an alternative as forcing us back to a hunter-gatherer state of nature kind of situation. Other models exist and have proven successful even at pretty large scales. The fact these are seemingly inconceivable shows just how susceptible we are to this mythology of work.
Maybe, but it also can be much worse. Any of your owners can exploit the situation via fraud and if they hide it well you won't know until the whole fails and you lose whatever your investment was. Co-op is still a good model for some things, but beware it isn't clearly any better and can be much worse.
In some cases co-op is more exploitive because they use the "you are a member" line and get you to believe it and so you don't even realize how bad it is.
When a co-op is good it is good. However don't fool yourself, it isn't always good. So long as you are not fooled they can work very well.
I’m missing something probably but isn’t quite opposite? Today we work about 40-50h per week vs 60-80+ in the past. Also, we can rely often on technology instead of doing everything manually. I’m truly curious what author of the article had in mind.
1500 is less than 2000, sure, but it's not like it was some kind of work-free utopia. And the important context is that the people working 1500 had no technology or department stores, so they were spending significantly more time than we do nowadays doing regular household things like chopping wood, making clothes and preparing food.
I wish I knew more about what scholarship people are relying on to come to this conclusion. Can someone point me to a definitive source?
Subsistence farming is not an easy job.
As in: about two days of necessary hunting-gathering was enough to sustain the group for the remaining five days. The rest of the week was for maintenance and leisure (so it's not like five days of staring at the sky; it just that work done during that time was _not necessary to immediate survival_).
That's anyways what I remember.
When things go well. Then a random famine appears, and your descendants (what few survive) write horror stories about it for the next few centuries. Or maybe none at all, because they grew up feral illiterate orphans.
Modern society's longer work week is the "insurance" against the modern version of that. Without even knowing it, you and everyone else is invisibly squirreling away "extra" to keep yourselves from starving if things turn to shit. Unemployment insurance, savings, social safety nets, robust (even frantic) economies that have an excess of job openings.
The research that essay was largely based off was somewhat flawed though as it ignored time in camp processing food and crafting. So it only considered time spent actively hunting/foraging as work.
I say ‘somewhat flawed’ because work is a modern concept and applying it to a hunter gatherer context is quite difficult and comes with big debates on what is/isn’t work.
This was about hunter-gatherers, neolithic levels of tech. So nomadic lifestyle, only as many possessions as can be worn/carried, and everything made of readily available materials.
So yes, mending the baskets and stitching the clothes - was it "work" vs "was it hobby" may forever be open to interpretation, but I believe the main point is that there was no external/personal pressure. You mend the basket so your (or other tribal member) work is easier, and if you enjoy stitching more than weaving I'm sure you could find someone with reverse liking and switch "work" with them.
And an interesting side point to this vs modern times is that everyone had to be a generalist (up to even the iron age). So everyone could do every job, but they were humans just like us - each had individual talents and preferences. So you would naturally really on John to cut trees down and Mark to hunt small game, but should John fell ill Mark will get you wood too.
And then even the notion of possession is highly unlikely to resemble modern sensibilities. Sure John had John's pants, but the baskets and hatchets were... tools, our tribe's tools, current tools. And so on and on...
It depends how you define “work”. Is doing laundry work? It certainly isn’t fun or leisure. What about cooking? Cleaning? Dealing with administrativia?
For me 10 to 20 hours per week go into overhead like that. It’s awful. I consider it work because it steals from my time to do something else that I’d rather be doing. But it doesn’t bring any immediate benefit either. It’s just shit we all have to do.
Now here’s the thing that breaks comparisons to older cultures: They didn’t have laundry. It was too expensive to do laundry. Most people had 1 set of clothes that they washed about once a month. Even kings and queens rarely had their clothes washed. Without modern plumbing it’s just too cumbersome.
But I kinda like having clean clothes every week. It’s nice.
There’s a lot of things like that where making them cheaper has made them take more time out of our lives. Because we like the up-side and the down-side has become bearable.
In the US. In Norway an årsverk (year's work) is 1695 hours on average, 37.5 hours per work week. The actual average hours worked per week is about ten percent lower.
As someone who programs for fun, I think what everybody needs is a to-do list app, but better than the other ones
- find someone to collect my garbage and recycling
- find someone to fix my utilities when broken
- find someone to put out fires - real ones
- make sure there are enough people in those roles
- find ways to make those things seem "fun"
Perhaps we need to make a diagram to decide.
Granted, there are vast amounts of wasted work hours these days, be it farmers producing food when 30% of it goes straight to trash or those poor souls stuck in bullshit office jobs. But this:
> Yet once upon a time, before time cards and power lunches, everything got done without work.
Is a straight-up lie.
Without exception, the work was backbreaking and unrelenting. Some of the moderns chose to quit rather than finish the month-long 'experiment'. Everyone came away with aspects of shell shock in realizing how hard life was back then for the average person, even just 70 years ago. It also became obvious that the lives of slaves or those working with only hand tools were that much harder still.
No, it's just insane to imagine that anyone in the past had easy lives. Nasty, brutish, and short, indubitably.
Fascinating to see how hard our recent ancestors had it: https://en.wikipedia.org/wiki/The_1900_House
Also to stay authentic with our noble mission to only talk about things we have practical actions to move to, I would suggest that we request deletion of some Wikipedia articles such as https://en.wikipedia.org/wiki/List_of_unsolved_problems_in_m...
"Unfortunately there is so much original sin in us all that we find evil rather attractive. To devastate is easier and more spectacular than to create. We like to have the pants scared off us by visions of cosmic destruction. To sit down in a dull room and compose the Missa Solemis or The Anatomy of the Melancholy does not make headlines or news flashes."
All the anti-capitalist doom lit out there has its place, but all of the adults all agree that its intellectually dishonest. This article is just calling out something with no attempt to improve or offer a way forward (thank you to the parent comment for calling this out). Its even ignoring that there are many people who actually enjoy the state of affairs.
We need to undo how expensive it is to be poor - this is exploitative capitalism against the poorest. And the essentials should seek to be lowering prices, not go up like luxuries.
The deal then changes to: "you don't have to work, and you won't starve or freeze, but you also won't have any luxuries". And yes, all luxuries get more expensive.
The capitalist incentive remain: A gap in the market can yield you wealth for 10-20 years until you’re bought out. and government only buys the highest performing stuff of the bunch.
Challenge is having a system that is resistant to gaming
If they can't understand the difference between Capitalism and corporatism then I can't take their case seriously. If they can't cite an alternative to a system driven by the reality of the human incentive engine then I can't take their case seriously.
Trade offered! You receive: enough sustenance to live for a day and a roof above your head so you don't have to sleep under a bridge. I receive: your 12 hours of labour of my choosing.
Yes, it is a mutually beneficial transaction, and millions of people historically have accepted it. Yet somehow there is this nagging feeling it might not be "fair"... but that's absurd, isn't it? It's both completely voluntary and mutually beneficial, so it has to be fair. That's what "fair" means, after all, doesn't it?
If you don't like the modern world, stop being a hypocrite make the first move and throw away the computer and go live in the woods.
Why is it always other people that need to change? You change.
this little dependency sequence is exactly how I, again and again, come to the conclusion about what climate change is driven by and climate change (re-)actions should be.
but in terms of change: others need to change so that change can hold the line.
example: good teachers are scarce. and when there are a few or only one at your school, most of their good impact is offset or entirely negated by their colleagues. and that's not life, that's not what it is, that's not how it goes.
It's because people in the dependency sequence refuse to change and instead serve someone who poses as a devil because the motherfucker gets them high on punched drugs (food and drink and media) that fuck with their brains to make them think 'I don't care', 'that's not my job', 'I don't care', 'I don't even care about not caring', 'People don't care', 'nobody cares' ...
AND: at almost every step in that dependency sequence, there are better ways to do things. implementation takes quite a bit of time and so there is no surplus to last years surplus, something that hasn't created any added value to civilization since the beginning of time.
everything is going on and these 'nobody cares' people are f u c k i n g annoying and so are all these 'normalizers' ... instead of adding value, they just serve those who ruin games and playing fields in exactly the ways that others are actively trying to change for the better, which is why there are demands for bottom-up change: your bossies won't tell you to change so you have to get it yourself instead of 'just doing your job', ffs.
you are right, of course, it's a personal matter, fuck whoever; but from a rational, game-theoretical, and super-rational perspective, what you said is nonsense and so is using that dependency sequence as an argument. Especially in the lights of all that shit in storage, or cleaning out storage for new shit that can only be marketed via deception and cross-media priming, and so on ... ...
just provide people with means, opportunity and let them have peace of mind, then you'll see what side they pick, which is where we end up, again, "burning men" with psychedelics and our decades of experience in cool fields and wonderful remote places, 'just doing our jobs' ...
we really ruined too much potential of capitalism. it's sad, but the wall-street rich did to capitalism what communist leadership did to communism; only that communism didn't get to develop that long ...
Title: Portfolio Communists threatening to ruin Capitalism and America from the Inside. ... no, needs work, any ideas?
Hypocrisy is a baseline human aha-moment, btw, you can't use it in or as an argument. There should be a fallacy for that, if anyone has time to formulate one.