Debug traps can be kept in optimized builds, you can always do something like "-O3 --safe=yes". Right now it's not possible to set it per function or module, but that might be added if there is demand for it.
Because C3 also has contracts, the plan is to step by step increase static analysis to catch more of the contract violations at compile time.
For example:
<*
@require a > 10
@require b < a
*>
fn void test(int a, int b) {}
Will error at compile time for `test(5, 2)` (first @require), or `test(5, 10)` (second @require). These will also be checked at runtime, but catching low hanging fruits a compile time will be very helpful I think.LLVM address and thread sanitizers work. The memory sanitizer still has some issues but will be fixed.
Currently there are just cross platform threads available and some rudimentary thread pools. This needs to be expanded and we'll see if there are things the language could help with but there will not be any async built in.