Part of it is the simplistic syntax and the sheer amount of open source manim examples to train on but it’s a pretty great demonstration of ai coding agents time saving. Especially since the output video looking correct is all you care about here. Ie. I don’t actually care about the specifics of how my explanatory videos were created, just that they were created via a simple prompt and it gave me what i wanted.
I can imagine LLMs being very confused being asked to write “manim” when everyone talking about “manim” (and the vast majority of public manim code) is actually the subtly-but-substantially different “manim-ce”.
- https://www.befreed.ai/knowledge-visualizer
- https://github.com/hesamsheikh/AnimAI-Trainer
- https://tiger-ai-lab.github.io/TheoremExplainAgent/
- https://tma.live/, HN discussion: https://news.ycombinator.com/item?id=42590290
- https://generative-manim.vercel.app/
No doubt the results can be impressive: https://x.com/zan2434/status/1898145292937314347
Only reason I'm aware of all these attempts is because I'm betting the 'one-shot LLM animation' technique is not scalable long term. I'm trying to build an AI animation app that has a good human-in-the-loop experience. Though I'm building with bevy instead of manim
What I don't quite understand is how one library can animate so many different concepts. To me they seem like they'd all be a custom job, but I guess he works on a higher plane of mathematical existence.
It's because there are a _lot_ of community objects built from the core primitives that are good starting points that you can customize from there:
https://docs.manim.community/en/stable/reference_index/mobje...
My pattern-matching brain thinks the fork is by people who want to build infrastructure that will suit its own end, at the cost of the original purpose of supporting the applications that call it. It is and will continue to decouple from the intended application. Design-by-committee, expanded to too many use cases, and just a general loss of UX. I think this is a clear case of comparing
"Expert who wants to get-shit-done" / "Library maintainers who want to maintain and promote a library"
Grant built a brilliant tool for himself. He's not interested in doing the work to make it useful to others, or even allow PRs to do so. He's glad to have others do that in their own fork.
The community edition does all the stuff needed to make this useful to anyone who isn't Grant. Everyone, Grant included, seems to appreciate that.
Grant's version has poor documentation, bugs, quirks, etc. Unless you're Grant, get CE.
Grant did the hard work of inventing this thing. That's harder than it sounds; many tried before and failed.
CE did the boring work of making it usable for others.
- Avoid breaking changes
- Keep APIs stable
- Test and document everything, etc.
I personally think there's nothing wrong with that. We wouldn't say that a musician is *obligated* to put out a second album or a remaster. We wouldn't say that an author *must* make a sequel to their popular book. But when it comes to code sometimes we feel like the original author has an obligation to keep working on it just because it would convenience us.
(edited for formatting)
Grant developed the software originally as a personal tool for his YouTube videos. The software is optimized for his personal needs.
The community version tries to make the tool useful for more people. They’ve built out the docs and apparently improved testing.
Manim: Math Animation
Src: ManimCommunity/manim: https://github.com/ManimCommunity/manim
Docs: https://docs.manim.community/en/stable/
GH topic: manim: https://github.com/topics/manim :
manimML, manim-physics, chanim, manim-web (dart), JAnim (java), ranim (rust), manim-voiceover, git-sim, TheoremExplainAgent, reactive-manim, jupyter-manim, manim-sideview (vscode), manim-studio (Qt, Cairo)
ManimCommunity/awesome-manim has a list of creators that create with manim: https://github.com/ManimCommunity/awesome-manim
/?youtube manim: https://www.youtube.com/results?sp=mAEA&search_query=Manim+
From https://news.ycombinator.com/item?id=39296310 re: StageCraft / UE:
> "Ask HN: What's the state of the art for drawing math diagrams online?" (2023) https://news.ycombinator.com/item?id=38355444 ; generative-manim, manimGPT, BlenderGPT, ipyblender [ Blender MCP, ]
generative-manim: https://github.com/marcelo-earth/generative-manim
manimGPT: https://chatgpt.com/g/g-dtA3t9WRW-manimgpt
What are some of the similarities and differences between Subagents to dev on Manim the software, and Subagents to teach with manim?
AGENTS.md, awesome-claude-code-subagents > Language specialists, :https://github.com/VoltAgent/awesome-claude-code-subagents#0...
A prompt prefix for Manim with really any LLM:
Generate Manim Python code, to visually demonstrate and visually explain,
Generate Manim Python code With reactive pattern like reactive-manim and components like MathTex and MathString, to visually demonstrate and visually explain,
It's linked in the readme, but I want to highlight the demo video [0], where Grant explains how he works with Manim.
Show HN: Python library to add voiceovers to Manim videos programmatically - https://news.ycombinator.com/item?id=35961318 - May 2023 (6 comments)
Manim: Animation engine for explanatory math videos - https://news.ycombinator.com/item?id=31636657 - June 2022 (16 comments)
Manim – Python library for creating mathematical animations - https://news.ycombinator.com/item?id=30658390 - March 2022 (25 comments)
Manim: An animation engine for explanatory math videos - https://news.ycombinator.com/item?id=28245277 - Aug 2021 (67 comments)
Manim – an animation engine for explanatory math videos - https://news.ycombinator.com/item?id=26498527 - March 2021 (75 comments)
Show HN: I made a parser visualizer using manim - https://news.ycombinator.com/item?id=26382729 - March 2021 (15 comments)
A Manim Code Template - https://news.ycombinator.com/item?id=24985609 - Nov 2020 (1 comment)
Manim: Animation engine for explanatory math videos - https://news.ycombinator.com/item?id=24926947 - Oct 2020 (19 comments)
Manim – 3Blue1Brown's animation engine for explanatory math videos - https://news.ycombinator.com/item?id=19716019 - April 2019 (80 comments)
https://github.com/vydd/sketch
Math animaton package for Common Lisp.
I did make an attempt at fixing that but it got zero traction. I wonder if they've made any progress.
I like math but showing someone a giant graph isn’t always the best approach. :)
Agreed. 3Blue1Brown has, by making their videos, publishing Manim, and critically by fostering a broader community of math YouTubers instead of trying to hoard the audience for themselves (through SoME), moved mathematics pedagogy forward immensely. (Sal Khan also deserves credit here.) He's created a genre that makes math feel like an exciting and approachable journey, rather than a process of memorization and symbol manipulation.
from what i can tell they render their whole videos start to finish using it?
Links:
Some of the results are not perfect (AI sometimes misaligns some shapes), but it's quite helpful and with a couple of iterations you get to a really good explainer video.