Simply select "iOS 18 Developer Beta" under beta updates (might need a developer account) and it will allow you to install it. The update currently offered is the production release.
Now I don't see any iOS 18 updates at all, only the iOS 26 prompts. What a dick move, Apple. Especially if this is a) a security update, and b) iOS 26 is known to run poorly on older phones like mine.
Thanks for the workaround!
Remember that Apple is also pushing that update out to serve their iPhones that cannot get iOS 26. Even if I was to maximize my cynicism, I don't think they presently use security point releases in the manner you are describing.
It seems clear to me that they use OS updates as a way to eventually slow your device down so the lag becomes so annoying that you want to purchase a new device.
(Edit: And the really obnoxious part is that they force you to receive upgrade prompts every single day and you can't disable it.)
Running iOS 17.6.1 on my iPhone 13 mini right now. I've got a backup iPhone 13 mini new in the box with the factory OS still installed (just in case).
I'm hoping my devices can hold out longer than Apple can remain irrational.
Enable iOS 18 Developer Beta and the nag screens go away.
The sole reason I migrated from Android to Apple was to receive security upgrades for years not months. I am genuinely baffled by the take here on HN. People will (rightly) get up in arms about minor security issues across numerous domains then talk about never updating their phone. That has literally their entire life on it.
This sounds like an exaggeration of what happens after an upgrade: iOS has to re-index your entire phone for Spotlight, etc. Same thing for Photos if there have been changes.
Depending on which phone and the amount of storage, your phone can feel kind of sluggish for a while until the background indexing is done.
If you update before you go to sleep, your device will be fine in the morning.
For those as confused as me, I'm on macOS 15.6.1, and it seems for the next version they aligned everything and I do indeed see an update for "macOS Tahoe 26.2". However, I also see a Sequoia 15.7.3 update dated at the same time and together in the same upgrade blog post (and for Sonoma 14.8.3, kudos), so for those that doesn't seem to want to do the jump now into Liquid Glass, that seems available:
https://support.apple.com/en-us/100100
Note: I had to click the [i], then unselect the "macOS Tahoe 26.2" and select the "macOS Sequoia 15.7.3" manually to avoid a full upgrade.
Apple use to put function first, then form followed, then polished till it was a natural experience.
There is a bug in Electron caused by the use of a private API that slows down macOS 26 significantly. It’s fixed in Electron but not all Electron apps have updated to the new version yet. Apparently it’s fixed in macOS 26.2
Someone will maybe come along and tell you it's just "indexing" slowing it down and to wait a few weeks lol. That's the common gaslighting method
“Access user data” “see apps user has installed” “gain root access”.
Maybe worth staying on to jailbreak or if you hate IOS Aero edition. Icons are blurry now. Slow usage. Going to beta 18.7.3 Then maybe android. Idk about these new UI changes that are forced with no absolute removal.
Then they have more or less monthly security updates, and bundle some into minor releases to not force too many updates which require rebooting.
You're not going to add text message spam filtering to your phone because they changed the border radius or blur or whatever?
I wouldn’t say so. The “Increase Contrast” and “Show Borders” accessibility options make liquid glass just bearable to me, but the new UI design is still ungracefully buggy and unnecessarily hard(er) to use. (See e.g. https://www.nngroup.com/articles/liquid-glass/ for a detailed discussion.)
Sure, life goes on. However, considering the price tag of an iPhone/iPad, I understand how iOS 26 is off-putting to so many people – despite all the other new features.
- If I scroll a web page, and then decide to close it, I have to wait 'til the browser finishes scrolling the page before it'll open the menu with the close button
- every single time I watch a video my eye is drawn to the fucking stupid glass-y diffraction patterns and away from the content I was watching, or the play/pause icon I was interacting with
- every single time I use the home screen on iOS, or CMD+tab in macOS, my eye is drawn to the glass-y highlights around the icons, distracting me from whatever I was trying to do and causing me to think about the OS (and how much I hate the new look)
- I keep noticing the stupidly wide rounded corners on apps
- I keep noticing how the glassy icons and controls and stuff don't consistently change color with dark/light mode. They sometimes change if the content behind them is light/dark (which you'd think is a contrast improvement but it wouldn't be necessary if they had boxed out the toolbars like before). Often half the buttons have changed to contrast with the background and half haven't. This makes all the icons harder to read because I have to interpret the whole set to work out why it's suddenly slightly confusing
- I keep noticing how the toolbar icons have this insane shadows making them appear about 5meters closer to my face than the rest of the scree, which pulls my attention away from whatever I was looking at
- I keep noticing how some icons have those annoying highlighted edges and some don't and wondering why that is, and if they'll all come in sync...
- ... and the glassy-highlighted icons look like shit because the highlights are all the same (same color, same angle, same spread around the edges of the icons), which wouldn't happen if they were actual physical things under natural illumination
- since iOS 26.2, the increase contrast and reduce transparency modes have got worse: they seriously mess with the colors, in many case the light/dark relationship is inverted from what would be most useful (I can't think of examples now - it was so annoying I actually switched back to glassy to allow my eye a sense of comfort when using the thing, and now I try to put up with the "eye candy" distractions instead). I used to have "increase contrast" turned on with the last several major iOS versions. The new scheme has made it slightly harder to use the phone.
And I'm not even getting to how everything is harder to read, harder to see. It's _dreadful_ and they should fire everyone from the C-level who signed it off downwards.
Plus there’s the pile of outright visual bugs and glitches. Like my keyboard opening with one size, then after a moment resizing itself a few pixels narrower because it initially rendered a little too big and off center to the right, like a badly-designed webpage. Every single time I open it. Including to write and edit this comment.
I also notice that I had to turn a bunch of accessibility features on so I wouldn’t constantly see animations with tons of dropped frames making me feel like I’m playing a bad port of a 3D PlayStation 2 game on a Gameboy Advance.
The thing is, Liquid Glass is already using a shader to render the refraction effect on top of the other UI layers. But - at least from my own developer experiments - it doesn't actually use anything graphical to determine what background color it needs to contrast against[1]. Instead, it looks through the view hierarchy for a view on the same edge as the toolbar the widget is in, and then grabs some undocumented[0] property from that view to determine its background. This fails if there's a split. Build, say, a toolbar layout and put two views inside of it, split 50% vertically with one having a black background and the other white. Put items in your toolbar on both left and right sides. They will either be all black or all white, only contrasting with half the screen.
[0] Or, at least, I have yet to find out what this property is.
[1] Hell, for icons and text they could XOR the alpha mask with the underlying pixels, or a blurred version thereof, to make text that will always contrast.
At this point I'm not contorting myself into skipping an update; I'm looking at exiting the entire Apple ecosystem. I don't want Liquid Glass to be my computing experience for the next numerous years.
Do I understand correctly that they just switched to calver, but called the 2025 release "version 26" for marketing reasons (like year numbers for car models)?
I wanted to like it too, but some of the new UI modals of iOS 26 are just awful.