While working on a C++ vector engine optimized for 5M+ documents in very tight RAM (240MB), I often find myself looking back at how Oberon handled resource management. In an era where a 'hello world' app can pull in 100MB of dependencies, the idea of a full OS that is both human-readable and fits into a few megabytes is more relevant than ever.
Rochus, since you’ve worked on the IDE and the kernel: do you think the strictness of Oberon’s type system and its lean philosophy still offers a performance advantage for modern high-density data tasks, or is it primarily an educational 'ideal' at this point?
I get the motivation for wanting to use LLVM, but personally I don't like it (and have the luxury of ignoring it since I only do compilers as a hobby...) and prefer to aim for self-hosting whenever I work on a language. But LLVM is of course a perfectly fine choice if your goal doesn't include self-hosting - you get a lot for free.
> Our results have shown that–because of the profiling feedback loop–object code produced by continuous optimizations is often of a higher quality than can be achieved using static "off-line" compilation. Optimization at runtime, if performed judiciously, can often surpass optimizations performed at compile-time, independent of whether the latter are guided by profiling information or not. Our results have also given evidence that reoptimizing an already running program in response to changes in user behavior can give rise to real performance improvements.
Kistler, Thomas, and Michael Franz. "Continuous program optimization: Design and evaluation." IEEE Transactions on Computers 50, no. 6 (2002). <https://doi.org/10.1109/12.931893>
Is it? Isn't it rather the case that C is too low level to express intent and (hence) offer room to optimize? I would expect that a language in which, e.g. matrix multiplication can be natively expressed, could be compiled to more efficient code for such.
I would rather expect, that for compilers which don't optimize well, C is the easiest to produce fairly efficient code for (well, perhaps BCPL would be even easier, but nobody wants to use that these days).
Your approach with Micron and the 'language levels' is particularly interesting. One of the biggest hurdles I face in C++ with these high-density vector tasks is exactly that: balancing the raw 'unsafe' pointer arithmetic needed for SIMD and custom memory layouts with the safety needed for the rest of the application.
Having those features controlled at the module level (like your Micron levels) sounds like a much cleaner architectural 'contract' than the scattered unsafe blocks or reinterpret_cast mess we often deal with in systems programming. I'll definitely keep an eye on the Micron repository—bridging that gap between Wirth-style safety and C-level performance is something the industry is still clearly struggling with (even with Rust's rise).