So they want claude to be able to talk to blender
Not sure if this one was the one I saw, but Google gave me this one. You could use Claude Code to build things with Blender.
"Some software" is approaching levels of complexity where, perhaps, it gets to a point where a human is barely able to even use it.
At the same time (brave new world) LLM assisted software opens up the possibility of levels of complexity we would not have considered before.
MuBlE: MuJoCo and Blender simulation Environment and Benchmark for Task Planning in Robot Manipulation: https://arxiv.org/abs/2503.02834
As an amateur this is really exciting - but not sure about folks that are real pros at this stuff.
Would be rad to incorporate some statistical procedurally generated designs based on my own aparatus.
What I do not want to see is this realm of LLMs hijacking decades of hard work and consideration for integration channels to more tailor towards their LLMs, not for the diligent engineer.
If they want to put their tentacles as far as they want while making products more difficult to work with innovation of a different color, they are making enemies out of, at least me.
This just means more support for a major OSS project.
1. That looks great and I hope they can make blender even better, or pay people to do that. Raise your rates for corps Blender!
2. What does this have to do with any strategic position for Claude. Their goals are
“Enterprises pay us a fortune to either
1. Sift through unbelievable volumes of data to pick out fairly easy to find nuggets
2. Tell everyone their jobs are at risk to keep them in line”
There is no other play. AGI is science fiction.
So why are they launching this? Because they don’t have a strategic core running through - it’s always been “wow what else can this do”. That’s a research project at the price of billion dollar data centres.
Unless we do achieve AGI (which we won’t) the price tag is way beyond the returns we are seeing.
Having more native integration into Blender, which I'm already much more familiar with, will be fantastic.
This is unsurprising as a general development other than Anthropic doesn’t have a 3D model generation framework.
I don’t think this is to create MCP servers necessarily but rather to improve the blender pipeline further.
I agree that it's not a good look for Blender, but I don't think that something actually bad will come from this. (Other than maybe a negative impact to Blender's reputation.)
Recently I've been using Claude Code with `build123d`[0] and it's pretty good, but my wife uses Blender so it would be cool to come up with something at least halfway decent and then have her clean it up.
0: https://wiki.roshangeorge.dev/w/Blog/2026-04-24/Modeling_Bet...
https://www.youtube.com/watch?v=xhN7P7ENu4g
That was ancient times in LLM terms. I've seen demos that create whole scenes in a single prompt.
There are lots of non-coding use cases for LLMs that don't burn through compute but are still useful. Anthropic is starting to catch on, and it makes sense to focus there with the compute crunch.
It's tedious work, not the most fun thing to do especially for units like random enemy #20.
Also was wondering how'd it would do things like sculpting? That sounds expensive like either you send millions of polygons for the model to explore? And that ruins the context window order doesn't even fit, or your sending tons of screenshots?
“We love art :P”
I wonder, if Ton was involved in that decision, or if it's only Francesco. Could turn out to be a very unlucky start into the leadership role.
I feel this a thinly veiled attempt at again, stealing IP.
Ah well, the online artist community is unusually principled on matters like this, especially compared to here. If they start doing shady stuff it will get forked and probably spell the end of the Blender foundation, which would still be really bad of course.
Sigh. Not a happy Tuesday.