Selected numbers from live system runs:
Scenario , Naive shell approach , Hollow API , Savings
Code search , 21636 tokens , 987 tokens , 95%
Agent drift (cons. rate) , 35% (cold start) , 70% (with handoff) , 2x
That is a lot less than enough to justify a git clone.
The eventual goal is a self modifying system that humans don’t have to touch, like how ants build an ant hill, no single agent has to get the whole picture. They just need to know their immediate job. Throw a project at it and let them do it to save on tokens is more of the consumer bonus, a big bonus, but a bonus nonetheless.
I’ve been making steady improvements, I’m hoping that by the end of the summer it’s much more robust than it already is.
This is probably how we'll end up with a HAL9000 burning the world to the ground.
It’s things like that which are pushing me to write a research paper on this. I’ve been working on that as well and it’s about 50 pages. That’s also why this is double sandboxed, one of those being in a system I designed (agentOS) and the other being WSL2.