But in Unix “\n” is a single byte, and in DOS it is 2. So they introduced text and binary modes for files on DOS. Behind the scenes the library will handle the extra byte. This is not necessary in Unix.
I used to have to be careful about importing files to DOS. Did the file come from Unix?
I think you are talking about carriage return linefeed pair (CRLF or \r\n),
These control codes go back to line printers. Linefeed advances the paper one line and carriage return moves the print head to the left.
In binary mode. In text mode if you printf(“Hello World\n”) you get CRLF because that’s how text works on DOS. Unix had the convention of only requiring the LF for text. And Unix didn’t have text/binary modes. That’s the compatibility hack on DOS.
>These control codes go back to line printers.
Back to teletypes even. Believe me, I go back to line printers.
Note that printf(), which you use in your example, is a C library function that writes writes to a predefined text mode stream. So it follows the same rules.
I wasn't able to dig up the source code of a vintage DOS compiler's C library in a few minutes of looking, so I can't prove it right now, but this section of the C standard (7.21.2 - Streams) hints that my recollection is correct:
https://www.open-std.org/jtc1/sc22/wg14/www/docs/n1570.pdf#p...
*(On systems where the char type is one byte, of course, which is the case for DOS C compilers.)
Sending a carriage return and linefeed to a TTY 33 and then printing works fine. Doing them in the opposite order, if the carriage is to the right of the page, will result in a linefeed (platen rotation) happening quickly, then the carriage starting to move left to the beginning of the next line, and then the next printed character will print wherever the carriage happens to be at the time - not yet to the left. So you will be missing a character at the beginning of the line because it's in between the two lines in an unexpected column-ish.
I have run into (in my mind, "hipster") code where the programmer for some reason reversed the order of CR and LF.
Text inside a computer doesn't need any of that just to signal a newline. UNIX chose to use a single line feed character as a line separator because there was no good reason to use two. MacOS chose a single carriage return for similar reasons. Anything going out to a printer or teletype would run through a device driver that would turn the newline character into whatever the device expects.
Windows copied DOS which copied CP/M which was a very basic program loader for 8-bit machines and didn't really have "drivers" like we think of them today. I'm guessing here, but I imagine they chose the teletype combo because that's what most serial printers understood and printing was a major use case for those machines. That was probably the right choice for CP/M, but I can't imagine Microsoft would choose it if they were developing Windows from scratch today.
It actually long predates DOS
C stdio is descended from Mike Lesk’s “portable IO package” (original release circa 1973). Bell Labs ported their C compiler from Unix to Honeywell GCOS and IBM S/370 mainframes. Mainframes handle text files very differently from how Unix systems do-it is much more complex than simply changing the newline character. So in Lesk’s package, the mode parameter to copen() told you whether the file was text or binary. copen() was renamed to fopen(), and the character to indicate binary mode was changed from “i” to “b”, and hence stdio
stdio has always had text-vs-binary file distinction, on some platforms (such as Unix) it has always been a no-op, on others it hasn’t
<https://www.rfc-editor.org/old/EOLstory.txt>
Note this does not apply to file formats (except for RFCs).
And for what it's worth, the actual C standard library tends to be fairly rarely used, especially if you consider the malloc/free interface to be part of the system library rather than the C standard library. The C stdio functionality, for example, is extremely underpowered compared to the capabilities of all major operating systems' I/O libraries, and so most applications--even those written entirely in C--will choose to avoid the C standard library and instead use the more direct primitives of the system API layer instead.
Runtime libraries for C/C++ provide two general sets of stuff: the stuff mandated for the Standard C and Standard C++ libraries, and the stuff that is needed by the basic mechanics of the language.
The former is everything from abort() to wscanf(). The latter is a bunch of internal functions, calls to which the compiler inserts in order to do stuff. This is basically the split nowadays between UCRT and VCRUNTIME.
In the days of programming targetting the 80486SX without an 80487 present, for instance, every piece of floating point arithmetic was not a machine instruction but a call to a runtime library routine that did the floating point operation longhand using non-FPU instructions. Other runtime functionality over the years has included doing 32-bit or 64-bit integer arithmetic on 16-bit and 32-bit architectures where this was not a native word size, functions to do stack checking in the function perilogue, and functions to do C++ run-type type checking and exception processing.
This pattern is followed by other (compiled) programming languages. Naturally, the programming languages do not necessarily have any relation to the Standard C or Standard C++ libraries, nor do they generate code that needs the same helper functions for stuff as C/C++ code does. (But the situation is complicated by the POSIX API and the old C language bindings for the MS-DOS system call API, some of which another programming language might also allow program code to use.)
For example the C runtime has a notion of what a "string" is: it's binary layout in memory and the conventions around it (e.g. an array of utf-8 bytes terminated by a null).
A runtime can be very thin or very complex. The dotnet or Java runtimes are massive by comparison. To the point they generally JIT the intermediate language to produce executable code (whether ahead of time or on-the-fly). Go's runtime has its own notion of threading built on top of the system notion of threads.
A self-contained static binary embeds any runtime implementations it needs into its own binary so it is still using runtime facilities but needs no external libraries.
A standalone or "bare" program can mean one that is built using only syscall primitives. Of course that can be taken further: you can build a true baremetal program that is designed to be copied into memory by the bootloader so it runs without a kernel or OS underneath it. This is, after all, what an OS kernel is: just code built such that the bootloader can jump to a fixed (or designated in metadata) address, handing off a pointer to info about the hardware (such as a DeviceTree) in memory and that's it.
In the early PC days BIOS was basically a set of functions built-in to the hardware (or more often flashed onto EEPROM). More or less a minimal sort of runtime + device drivers that knew how to read keyboard input, print characters to the screen, etc.
Almost everything is built on abstractions. In modern systems EFI or equivalents is a form of runtime + device drivers for early boot and the kernel. The kernel forms that for userspace. And a userspace language runtime can be something like a mini-OS for the code it runs. Going the other direction CPUs themselves are much more like a collection of networked PCs than you might expect.
It wasn't until fairly recently that the C runtime was stably shipped with Windows. Previously you had to install the correct version of the C library alongside your application.
Which is called from what, if not C? Does windows really offer no API for writing text (rather than bytes) to files? Or does it rely on the application developer to manage line endings in their own code? Neither of those sounds very developer-friendly.
And you can of course use non-C languages to call the Win32 API. Or even directly using assembly code.
Is that a supported/official API though? On Linux you "can" put your arguments in registers and trigger the system call interrupt directly, and I think Go programs even do this, but it's not the official interface and they reserve the right to break your program in future updates, at least in theory.
A prominent example is Delphi[1]. At work our primary application is a 20 year old Delphi Win32 application, which we ship new features in weekly.
Delphi does not rely on the C runtime, instead having its own system library which interfaces with the Win32 API that gets compiled in.
In the UNIX world there is this strange notion that C language is somehow special and that the OS itself should provide its runtime (a single global version of it) for every program, even those written in other languages, to interact with the OS but... it's just silly.
> Does windows really offer no API for writing text (rather than bytes) to files? Or does it rely on the application developer to manage line endings in their own code? Neither of those sounds very developer-friendly.
No it doesn't. That logic belongs in the OS-specific layer in the runtimes/standard libraries of the implementations of the different programming languages. They may decide to re-use each other libraries, of course, or they may decide not to.
Well sure but you have to define it somewhere. At some point there's an interface where something that's part of the application asks something that's part of the OS to do something, and that interface had better be stable and well-specified. If you really want you can use a different interface from your C ABI, sure, but given that, like it or not, most of windows is written in C (or in C++ but using C linkage between component boundaries), what do you gain?
64-bit Cygwin/MSYS2 uses a modified MS ABI where `long` is 64-bits.
For reference, Unix has no API other than bytes either.
So it's "specific to" almost all programming languages in actual use. That's a rather esoteric point.
> For reference, Unix has no API other than bytes either.
Unix does offer an API for writing C-standard in-memory text strings to Unix-standard on-disk text files, it just happens to be the same one as the API for writing in-memory binary strings to on-disk binary files.
The real fragmentation is not CRLF but the transition to system level UTF-16 support, involving all sorts of macros and duplicating almost every OS API function into FooW() and FooA() variants.
By "recently" you mean Win95? MSVCRT.DLL has been there for at least that long.
https://devblogs.microsoft.com/oldnewthing/20140411-00/?p=12...
https://learn.microsoft.com/en-us/cpp/windows/universal-crt-...
Current versions of the OS ship with functions in MSVCRT.DLL that weren't in the last VC6 version, such as the updated C++ exception handler (__CxxFrameHandler4). AFAIK, there is no redistributable version of it, it's unique to the OS.
The C standard library is definitely not part of Windows.
It is now with the Universal C runtime, introduced in Windows 10, which is ironically written in C++ with extern "C" { ... }
On non UNIX clones, including Windows, it has always been the role of commercial C compilers to provide the C standard library on top of the actual C APIs.
C runtime library being part of OS is accidental thing in Unix, 16bit and 32bit Windows API even does not use C-compatible ABI (instead, Pascal-compatible one is present)