Well, this is an admission that trying to balance "wiggle room" without too much "fussing" with 1000 colors didn't really work.
Evenly sampled in rgb space, a 1000 color palette yields neither enough flexibility (especially in the blacks, greys, whites), nor enough constraint to really make it dead simple.
For app development at least -- choose 20 gradations of blackish to whiteish; 8 gradations of an accent color and so too for a couple of secondary colors...and you're good. That's like 48 colors instead of 1000.
I didn't need the Pantone aspect specifically (real world printing), these were strictly digital uses, but I found browsing shade lists much better than trying to use a regular analog color picker (RGB, HSV, ...). Maybe because you see a large color swatch, maybe because seeing 10 different shades at once is and choosing is faster then randomly moving the mouse through the analog picker.
Screenshot: https://www.pinterest.com/pin/how-to-find-and-add-pantone-co...
I don't see the point of using decimals here. You only lose resolution.
Makes me grateful I got my mom to sign that waiver to let me get on Neopets, I don't even see the hex code anymore, I just see marigold, umber, vermilion.
vec3 color = vec3(1.0, 0.3, 0.9);
One decimal digit ought to be enough for anyone.It would be neat if you could express colours as a mix of arbitrary base colours, kind of like you’re mixing it on a paint palette. (ROYGBIVWK maybe? K being Key/blacK)
r2b1 gets you a deep reddish purple, but if you want it to be lighter you just keep adding white, r2b1w1, r2b1w2 etc. You can just focus on chroma, and mix in white/black to futz with the saturation/lightness. I feel like that’s a bit more like the way people talk about colours. (Pale yellowish-green = y1g2w2, dark blueish-grey = b1w2k4)
The way paint colours blend gets a bit complex compared to mathematically perfect RGB light sources, and there’s obviously MANY ways to represent the exact same colour, so not a silver bullet by any means.
One thought is maybe you don't need the numbers? Like for n<=2 they're redundant anyway, and maybe it's good to discourage ratios that are more complex by making them longer lexically.
eg reddish purple is just rrb, and dark blueish-grey is bwwkkkk – I kinda like how that reads
Macromedia Flash taught me this in the early 2000s...
https://developer.mozilla.org/en-US/docs/Web/CSS/Reference/V...
I AM genuinely glad this person is having fun with the little world they’re creating, and that they’re bothering to share it.
What's with the ridiculous condescension?
I'm also glad that little person you typed your little comments with your fingers! That you created such a fun little comment! And that you shared it with us. Wowie! Good job.
> Splash colours can help you avoid decision paralysis when picking colours. It's an emotional tool that stops you fussing around— trying to pick the "perfect" colour … It also means the user can deal with discrete / individual colour values in the drag-and-drop user interface. They don't have to deal with large numbers at all. Only one to nine
I have always appreciated the concept of thinking of colors as a cube (even though I now view them as triangles or weird pyramid things). Thinking of cubes as a 10x10x10 cube composed of 1000 smaller cubes is another mental model I've returned to often. I actually kinda like this for hacking on stuff like terminal colors.
hThis is in the site guidelines: "Please respond to the strongest plausible interpretation of what someone says, not a weaker one that's easier to criticize. Assume good faith."