Also how is the supposed Swift rewrite going on?
In any case a good concurrency library doesn't need more than C++14.
Naturally I haven't followed them that much, given how far away C++26 is from being usable for portable code.
Compilers are finally getting good enough with C++20 support for updating the default version.
The simple example can be x86 with monitor/mwait instructions. These will suspend a hardware thread until it can be awoken when the memory write happens to the monitored address. Nothing happens on that cpu thread in the meanwhile. Yet at the same time if things are being virtualized the higher authority exists and it can do something else with the CPU until the write. Same for OS type of event synchronization like Linux futex.
I would argue that the wait abstraction is more powerful. The alternative isn’t powerful enough to enable these kinds of “wake me when I can be useful again” behaviors.
Why would it be better? It’s pretty easy to set up threads in general.
If a bunch of tasks need to be schedule best not to have to reinvent the wheel on that if possible.
If there’s longer running tasks the benefits probably are less noticeable.
The main benefit is not having the cost of threads, f.ex. a default thread on Windows has something like 500k of stack iirc, scale that to 10000 concurrent requests and you're looking at 5gb of memory _just for stacks_, compared to a couroutine,etc that has perhaps a few kb's of usage (even if in deep stack-traces).
This is why we have stuff like io_uring these days, the bottleneck moved to the kernel calls (especially with Spectre style attacks) when concurrent costs in the applications went down.
In cooperative scheduling how is it possible to have two coroutines running concurrently?
It's M:N threading, most logical threads/tasks are more lightweight than full OS threads, the logical ones should preferably behave cooperatively but they can be scheduled onto any number of real worker threads (usually these systems picks something like 2x worker threads compared to real CPU/Core count to manage some codepaths not being as well behaved).
Erlang and .NET(with Task/async) uses this model, iirc modern Java does this also (but hides it) and I'd be surprised if the modern async Rust or C++ variations didn't do this as well.
If you know how to create asyncable types on .NET, the magic methods expected by C++ compiler will feel familiar.
Then just don't move them between threads and you're good with thread locals, no?
Flow: Actor-based language for C++, used by FoundationDB - https://news.ycombinator.com/item?id=46191763 - Dec 2025 (53 comments)
Is Apple responsible for preventing its wider uptake? Or alternative databases stronger?
There does seem to be more effort going into an SQL layer, but it's very hard to know what the state of layer dev and direction is these days, especially if you're not located near core devs.
There has been some movement lately, though. I'm not sure who exactly to thank, but "the community" created a new unofficial resource for getting going with FoundationDB: https://foundationdb.vercel.app/7.3/