In other words, the hard part moves from recall (“How do I write this?”) to judgment (“Does this actually make sense?”)
This is very true. But to evaluate if it makes sense, you first need experience writing the code. I am glad I learned software development over 15 years ago, and not today. AI is a super power, but without the experience to guide it, it can go horribly wrong really quickly.People want the "Fluent Text Generator" to think for them because its marketing calls it AI. At the end is just a tensor collection, probabilistically backtracked adjusted, text generator. It does produces fluency in the answer, but the fact that it sounds correct, to the point of passing a compiler approval, has nothing to do with been well thought out.
Cant answer should we without having done a lot of it before. Cant learn unless you actually do it and see the consequences through.
I believe the human constraint made us find ways to layer and modularize systems so it is easier to check. Now the LLM produces a lot of code and abstraction have to be enforced. Something is missing.. (resonates with the latest Pocoo blog)
I still absolutely loathe talking to them and using them. But I feel less scared about losing my career these days. Work wants me to use it, I'm using it at work. In my hobby projects I still code by hand.
The future is using LLMs for what they are good for. What that is still being found out. I've had great experience with LLMs reviewing the code (matches with Primagean's ~50% accuracy at finding bugs, which is really good) and for explaining unfamiliar concepts to me.
I firmly believe that the code itself needs to be 100% organic, and if it's not and you're relying on LLMs to generate tons of code, you haven't built enough abstraction to make it unnecessary.
They are also GREAT at writing code based on standards and patterns established by an actual human engineers. They are STILL trash at anything meaningfully complex from the ground up. I will go through hours of planning where I have to kick the hell out of its plans in ways that I don't think someone without a ton of real world experience could do. Even in the fancy new Fable models that remains true. They are not creative and any engineering worth doing requires creativity.
1: The quality of code varies widely from model to model. In Visual Studio Copilot, I get so-so code from GPT, great code from Claude 4.x, lousy results from Claude 5.x
2: "Novel work" is harder to get from an LLM than when it's following an example. For example, I can get great Blazor / HTML / css from an LLM (and then spend time iterating making small adjustments,) but if I'm writing a complicated DB query or implementing a novel algorithm, it's best to do by hand.
3: But, in the case of a novel algorithm or query, I get great results saying "please write unit tests for XXX". That alone makes me develop code twice as fast!
Over the last four days I've few shotted a 1:1 clone (and improvement) of Fal, OpenRouter, and Replicate in Rust. It's going to be open source.
I've lined up $300k of monthly commitments for it that land at launch. Might apply to YC with it.
Moving "organic" is too slow for the world today.
Now the sharpening of a coherent point, challenging one’s assumptions, and editorial decisions of what (not) to include are super important because they’re no longer a byproduct of the writing process.
Much of the cognitive work in writing emerges in the labor of writing prose and challenging assumptions against the model you build in your head as you go. I've found this process is inverted when working with an LLM: it in effect emits a provisional structure first, and I discover what I actually think by finding where its output is vague, overconfident, incomplete or outright false.
Accepting surface-level coherence as finished thought is the failure mode to avoid.
LLMs lie in the unhappy-medium between an abstract machine we can reason-about versus a person we can instinctively model and simulate.
Instead it's a complicated machine that evades both reasoning and intuition.
The future of software development will belong to those who can think clearly at scale, maintain durable mental models amid rapid change, and integrate machine-generated output into human-directed intent.
Wasn't this always the case? Maybe I just take this for granted because I am dumb Army guy and this is the only lens through which we dumb Army people see the world.
Whenever the subject of AI comes up in connection to programming it feels like the conversation always misses the human element. When you look at this only in terms of human behavior I am not seeing anything new with AI.
Maybe, its because I write in JavaScript and maybe its different in other areas of programming. In JavaScript it has always been a race to the bottom. The product is never the goal. The goal is always hiring and regarding code as a commodity that is designed to fail elegantly and frequently. So, when I look at AI writing code for developers I can't help but ask: What's different? Isn't that why Angular and React became popular, because they abstract away writing code?
The human element is "What do I want?" You have ideas about how you need things to work. Some folks don't care much at all about how things work, just that they can shove a thing out the door and get paid with minimal effort. Sometimes their boss is completely in agreement. Sometimes things fall apart because nobody cared enough to bother, and sometimes even that doesn't matter, and everybody gets paid anyhow.
Sometimes you wish things mattered more, and sometimes they do.
You’re not wrong. I think that’s the confusion in LLM conversation. It seems that most people believe that programmers only think about code like it’s some kind of lego bricks we have to assemble. While the truth is that most projects is about building a sets of concepts that interacts in a specific way. The code is just the medium to do so, like letters helping to create words when writing.
I was reading the OpenBSD code (some investigation about a pen tablet) and the layers in abstraction was the following:
xinput
ws (driverfor x11)
--|ioctl syscall|---
wsmouse (wscons subsystem)
hidms (hid mouse) Some other things use the usb hid format
ums (usb mouse)
uhidev (usb hid device)
usb (root controller hub abstraction)
xhci (usb root controller under the hood, usb side
pci_xhci (usb root controller, pci side)
You can stop at several point and not worry about what’s in the lower level of the abstraction tower, but those mechanism exists and have been built by someone. Imagine if that tower has been flattened out and all the code needed to coexist within the same module. It would be madness.Programming was always about taking some lower order of things and rearranging it into meaningful concepts for some higher purposes. Whether it’s the DOM api, the jQuery suite of functions, the React model of components and reactive state, the goal is to create UI widgets for a page.
People (sometimes?) see the building blocks (dom api…) and the end result (figma sketch) but have no idea how the two connect.
A farmer who ordered a farmhand quickly discovered he was an extraordinarily efficient worker.
The first day, he put him on sawing logs, and the farmhand sawed more logs than anybody else, ever. It was fantastic — but the wood-cutting work was all done in one day.
So, the next day, the farmer put him onto mending fences. There were all kinds of broken fences around the farm. And, again, the farmhand had all the work done in one day.
So the farmer thought, “What am I going to do with this guy?”
The next day, he took the farmhand to a basement and said, “Look, here all the potatoes that have come in from this harvest. I want you to sort them into three groups: those we sell, those we use for seeding, and those we throw away.”
He left the farmhand to it. And at the end of the day, the laborer came back and said, “Well, that’s enough, mister, I quit.”
“Oh,” the farmer replied, “You can’t quit. I’ve never had such an excellent worker. I’ll raise your salary — I’ll do anything to keep you around me.”
The farmhand said, “No. It’s all right mending fences and chopping wood, but this potato business is decision after decision after decision.”
This is the world of a manager working with a development team hah. When writing the code yourself is it not the same? If you're writing the code by hand then you're still making the decisions and still having to plan and design. I mean someone/something has to...
It's knowing that any moment a manager is going to wander along and change it from under me. So I might as well ask the manager first.
It showed up on my performance reviews that I'm bothering other people with questions and I should make my own choices, so I started doing that and documenting every time the choice I made got overturned by a manager. Next performance review when it came up I brought out my list. My performance reviewer was pissed at me for documenting this and I was let go four months later. :)
I would love a job where people let me make decisions after decision after decision
And yeah you could say that if my manager had to overturn my decisions that often it probably meant that I made bad decisions, and maybe that's true, but I don't think so. It was often things like "this is the best solution but it will take longer", "This low priority, do it the quick way instead". But priorities changed a lot.
Ai, as a cognitive technology, has the potential to climb that hierarchy.
Yes, current software developers need to make more decisions now. But that is just until the methodologies settle.
Then it is over.
You can't take a rapidly developing field and pretend progress is going to freeze at its current development level so you can decide how to handle it.
It's a coping mechanism to deal with rapid change by pretending change is going to stoo right here right now and you can get a handle on it.
:P
The way to think about coding agents is that a good one should in theory literally replace the developer entirely. No, a whole organisation of developers.
In theory a product owner should just be able to dictate how they want to product to function at a high level and the AI should take care of the rest in the same way a human programmer or team of programmers would have in the past. If there are conflicts in what's being requested, then the AI should be able to recognise that and ask for production direction.
As always with every generation of AI people seem to way over index on the now.
- "They're good for autocomplete, that's about it"
- "They're good for quickly mocking up small functions, but they make a lot of mistakes"
- "They're good for scaffolding some parts of the system if you're good at prompt engineering"
- "They're good at writing most of the code, but humans will always need to do the last 10%"
- "They can write all of the code, but humans will still need to architect the system"
You are here. Perhaps this is where progress stops. I wouldn't bet on that however.
AI is making programming an irrelevent field.
How's about a test? Put all the smart AI researchers/developers onto an airplane that its software was entirely created by AI. Now tell that airplane to travel around the world with airborne refueling and land at an airport. When will this happen and how many of AI advocates will get on this autonomous airplane?
I didn't think it would work just 6 months ago, but reality is that at this point AI writes better code than me and I'm not the average developer, but someone who loved the craft and was good at it.
Lots of effort was required to get the repositories to a good level, best practices, documentation, etc, but reality is that once you do that and have strong rails most of your work is having it to write a plan focused on business logic, review it, have it derive an implementation plan, review it and then it's mostly on its own.
Codebases have never been healthier, cleaner, better documented, consisted and thoroughly tested as they are now. There was just no spare time and mental energy to bring them there before, now there is and experimenting to get there was cheap.
Needless to say I no longer enjoy the job anymore and thinking of changing domain. I loved tinkering about implementation details, etc, but the job nowadays is more of qa and architectural design than writing or reviewing code.
This is wrong, code is the concrete "truth" being executed, the rest (plans, prompts, agent instructions) are just temporary artifacts used to generate the code. What's left is the code alone.
LLMs don't have any semantics, they can't execute anything with 100% certainty. So far programming languages are the only langugues that can do that.
It's absolutely not true that it "just" moved the difficulty around. If that were true then I'd be just as well off continuing to use my decades of programming expertise just as I always have; but the reality is I can get more done, and get better work done (depending on level of vibing), than ever before.
Thing is, though, making programming easier doesn't mean programmers will work less hard. That's how competitive markets work. LLMs made programming easier. Capitalism prevents workers from capturing that value.