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by layer8·6d ago·view on hn ↗
It’s precisely not the semantics of the program that will crash the program, but the behavior of the language implementation. It’s similar to when a program in a GC language fails with OOM because the language implementation uses a no-op collector. That’s usually not part of programming language semantics.
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If you wrote a correct binary search algorithm and you observed that, under one language implementation, the time complexity scaled linearly with the size of the input instead of logarithmically, you would think the semantics of the program were changed.

If you used an in-place sort algorithm and observed memory requirements that scale super-linearly with the size of the input, you would think the semantics of the program were changed.

In languages with such tail call guarantees, tail recursion _is_ a loop. It semantically encodes constant space complexity.

Programming language semantics as in https://en.wikipedia.org/wiki/Semantics_(programming_languag... is usually decoupled from space complexity. An interpreter or emulator is considered to preserve language semantics even if it changes time or space complexity.
We're talking about the same thing. I disagree. Such interpreter or emulator would preserve _some_ language semantics, but not all.
I’m talking about how a programming language specification specifies the semantics of the programming language. It usually does not specify the time and space complexity of its basic operations, be it function calls or arithmetic operators. For example, multiplication could be implemented as O(n) repeated addition instead of in constant time. That would probably be a bad implementation (even on CPUs that only support addition), but it wouldn’t violate the semantics of the programming language.
Tail call elimination often is part of the language semantics though, for the reason others in this thread have described. E.g. Scheme specifies when a conformant implementation is required to eliminate tail calls: https://conservatory.scheme.org/schemers/Documents/Standards...
The specification allows implementations to have limits on maximum call stack depth and all sorts of other things. It's absolutely semantically meaningful in C to allocate a new stack frame.
The details of how a stack is managed isn't normally part of programming language semantics.
No, but "this action consumes a potentially exhaustible resource and could therefore fail" is normally part of programming language semantics
Any function call can fail due to resource exhaustion (unless the language specification includes a mechanism to guarantee success, which hardly any language does). The specifications of the semantics of a programming language are usually silent on the behavior of programs under such resource failures; it’s outside of what is specified.
Yes, any function call can fail due to resource (i.e stack space) exhaustion. Other things, like integer addition or a while loop, can not. This is semantically relevant.