> libhybris allows glibc Linux programs to load the standard Android graphics drivers
I don't quite follow why you need that? This runs on a real full Android, so surely drivers already work?
Desktop linux apps still need to link to the system graphics driver to get hardware acceleration.
Oh, right. I forgot about that part. Thx.
Starting a lot of the components as greenfield projects will fortunately help a ton with shedding years and years of legacy cludge, hacks and desktop first design. Without mentioning the colossal amount of friction they would've faced if they tried to upstream any of the code they would've produced by the end. "We don't care about that issue. Closing."
Because of the above, they still would've needed to have their own fork regardless and still would've eventually diverged further and further -- so why bother? With a greenfield project, you can just optimize to your specific constraints. If the maintenance becomes too burdensome, just pick up the best of your design and reimplement them onto the non-greenfield project, everyone wins :D
I had a recent experience fighting this sort of thing when I wanted to cross-compile from a distro using glibc to a distro using musl.
Glibc is also kind of bloated and it's reasonable that android or a similar embedded project would not want to pull the whole thing in. Especially when you consider the original goal of bionic was just to bootstrap Java code, which was meant to be the primary platform interface rather than C, they would want a very minimalist libc for that purpose.