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by jader201·13y ago·view on hn ↗
> This was most apparent in the Ouya port of Canabalt. On iOS, Canabalt is a game of twitch reflexes. On the Ouya, I needed to react much earlier, knowing it would take an inordinate amount of time for me to get off the ground.

Have you guys not had the same experiences w/ Canabalt, or have you not heard any other reports of this?

I personally have a hard time noticing latency like some others report w/ games, unless it directly impacts gameplay (i.e. music games like Rock Band). I don't notice it on other games like FPSes, but many people are very sensitive to latency in games like this.

1 comments
I just played canabalt on my OUYA devkit (I'm making a game for the OUYA), and I didn't experience any latency from the controller. A bunch of people played it last night when I demoed the OUYA at gamecity in Nottingham and no one complained about it then either. I haven't played canabalt on iOS and I'm not a big console player, so maybe I'm just not attuned to it