Some very exciting things there for Mono.
* SGen is now default GC
* There's an API to ask GC not to run during critical sections
* Much faster build times
* F#, RX now bundled with Mono
* Xamarin.Mobile, Xamarin.Auth, Xamarin.Social open sourced
* Zynga created PlayScript, a superset of ActionScript that runs on Mono (everywhere Mono runs including on iOS/Android), can be mixed with C#
* A new C++ binding technology called CppSharp using clang that calls C++ directly with no glue
* You can inline ASM in C# code (insane right?)