As of May 2012, 60% of developers didn't break even. http://arstechnica.com/apple/2012/05/ios-app-success-is-a-lo...
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That's actually fantastic, because it means 40% of developers are breaking even while only probably 10% of them are making anything decent (just based on the 90% of everything is crud rule, which seems to hold quite true for mobile apps).